Also, a suggestion for ships like the [i]Malevolence[/i] and other superweapon type ships, what do you think of having the ability to design our own superweapons? Requiring political roleplaying to secure funding for them, and of course requiring actual points (Presumably more than 10) to determine exactly how powerful the superweapon is. (I.E if you put 11 points into it, it'd barely be better than a Lucrehulk Battleship, but if you had 20 points and put all that into it, it'd be pretty terrifying)