[quote=@Patar] Awwwwww... shit. I stumbled across this in Spring, but school got in the way before I could post. I remembered it today, and it's on hiatus ):. I'd definitely want to be in this next year. Maybe you could lower the IC from "High Casual" to "Mid Casual". Then you won't have to write hella long replies. That's just an outsider's perspective. [/quote] Even if I did lower it, I would continue to post at my own level. The RP had posts ranging from Mid-casual to High Advanced (those collars...O.O) I just generally don't have time to RP during the academic year. I thought I'd be able to handle just Divinus, but I thought wrong and don't want to bring the standard or story-line quality down. So next summer is our best bet. I'll be sure to call on you when them time comes, worry not ;) [quote=@Cyclone] Yeah, in my eyes this was really an Advanced RP. That being said, I can see why it was put in this section to draw more people. [@Kho] As far as working out how the new RP should go, Divinus was pretty solid and we wouldn't need to change a ton. That being said, it would be good to identify the mistakes and things that held this back so that we could try something else next time. Here's a few things that I'd argue should be done differently: 1. Make the history of Galbar/whatever new world/the universe be thousands of years old, if not millions or more. Having the various races just appear on a gigantic world and slowly spread out irked me because it left a gigantic world sparsely populated with just a few tens of thousands of people. It also prevented much meaningful history from being created. 2. Allow more gods to join ar first/allow new players to join as gods later into the RP/make demigods more powerful/make demigods achieve god status much quicker. The issue here is just as the number of original people dwindled, it was hard to replace them. This led to us having less people and to the story being worse off as well since a lot of us couldn't really impact it all that much. [/quote] I agree with you entirely with regards to number 1. As for number 2, I will have to see. I was actually planning for all demigods to become full-fledged gods by the end of the time-skip/as a result of Lugu's storyline, but we didn't quite get there. The inner laws of the current game-world also allow for new gods to appear, it's just a matter of Fate and Invictus allowing them in, which was the only thing preventing new gods entering the world and various dimensions within. Perhaps we'll have a more lenient immigration policy on all those gods seeking to cross the border into the game-world xD I think some of the mechanics also needed adjustment but I never really got round to it. Will do that all in due time :) For a (technically) Version.2.0 of the game, I think we did much better than Version.1.0 Lets see how the next rendition does - hopefully it's only up from here.