Ah. Oh, right, you mentioned wanting to use Hackmon, and thus Jesumon. I sort of feel like it's almost a lost opportunity for a really unique Royal Knight, and incidentally, the vanilla Jesumon seems like a bit of a Mary-Sue, along with not fitting the name at all and having no tight design points that bring it all together. No offense for wanting to use Jesumon, but I feel like that Digimon needs a full decon-recon if it's going to make a good character. Meaning also a technique overhaul. (Cause even the names of those sword wielding ghosts aren't from anything, leastwise not anything Biblical.) Oh, and I should have mentioned this earlier, but I strongly recommend giving at least one of the Mega Forms, if not the Knight form specifically, some type of barrier, shield, or defensive technique of a similar manner, for both thematic and tactical reasons. (Fair warning: I will throw a lot of stuff at the party at once, and I don't think I'll be toning down the number of incoming projectiles[or devastation of certain attacks] once we have a bunch of Knights. For examples, see how I gave Black War Greymon a defensive technique, and also how I gave more Techniques to Alphamon. You're allowed to do that.) And I'm debating on including another character, but I think I'll wait. I have one prepared for if no-one specifically or really wants to use Gallantmon as their Knight.