Hmm. Alright, I'll take you up on that offer. however I have a few questions I'd like to ask first. 1. You mentioned that the people of Warldeshore wouldn't trust orcs or half-orcs. I get it's generally because of their stereotypical behavior, but have the orcs meaningfully involved themselves in worldly affairs? Or are they basically the reason you don't go into the wilderness because orc tribemens would rape and murder you, if given the chance? 2. Is Orchid accepted or do I need to make lore for her first? 3. I understand we're in Waeldeshore right now. Are there any particular organizations like adventuring guilds that Orchid might have heard of, and wanted to join? Or colleges were she could expand her education on cooking? 4. What's the currency of the world? I'm hoping to have Orchid actually have a nice amount of money (not enough to buy a house but certainly enough to cover a room, food, and drink) so she doesn't have to resort to banditry. Speaking of that, 5. Are there a lot of bandits around? Highwaymen? I may or may not begin with Orchid systematically hunting down bandits to show off her skills as well as to establish that killing people is something of a sport to her.