[b][center][h2][color=seagreen]The Republic of Deltora[/color][/h2][/center][/b] [b]Demonym:[/b] Deltoran [b]Population:[/b] 85,500,000 (10 Nation Points) [b]Government:[/b] [b]Democracy[/b] (2 Nation Points): [color=green][b]*Popular Sovereignty:[/b] Begin the game with +20% Unity.[/color] [color=red][b]*Peaceful:[/b] Wartime Mobilization only offers +10% GDP.[/color] [b]National Unity:[/b] 80% [b]Provinces:[/b] 4 Land provinces. Generating 2 Billion GNP (3 Nation points) 3 Coastal provinces. Allows 9 Trade ships (3 Nation points) 1 Colonial province in Serranthia. (2 Nation points) [b]Industry:[/b] 2 Major factories. Generating $30,000,000,000. 1 Minor factory. Generating $8,000,000,000 (4 Nation points) 1 Major shipyard. (5 Nation points) 1 Minor shipyard (2 Nation points) [b]Army:[/b] 850,000 Regulars (Population) 400 Light Artillery (4 Nation points) [b]Navy:[/b] 5 Trade ships (1 Nation point) 9 Destroyers (Coastal provinces) 4 Light Cruisers (Coastal provinces + 1 Nation point) 1 Submarine (1 Nation point) 1 Pre-Dreadnought (3 Nation points) [b]Army Technology:[/b] [b]Weaponry[/b] [Bolt Action Rifle (1895)] (3 Nation points) [Artillery (1885)] (3 Nation points) [b]Development[/b] [Trench Warfare (1900)] (3 Nation points) [b]Navy Technology:[/b] -- [b]Destroyers:[/b] [[b]Armor[/b] (1895)] -- [[b]Guns[/b] (1895)] -- [[b]Engines[/b] (1895) -- [[b]Reliability[/b] (1895)] -- [b]Light Cruisers:[/b] [[b]Armor[/b] (1895)] -- [[b]Guns[/b] (1895)] -- [[b]Engines[/b] (1895) -- [[b]Reliability[/b] (1895)] -- [b]Armored Cruisers:[/b] [[b]Armor[/b] (1895)] -- [[b]Guns[/b] (1895)] -- [[b]Engines[/b] (1895) -- [[b]Reliability[/b] (1895)] -- [b]Pre-Dreadnoughts:[/b] [[b]Armor[/b] (1895)] -- [[b]Guns[/b] (1895)] -- [[b]Engines[/b] (1895) -- [[b]Reliability[/b] (1895)] -- [b]Submarines:[/b] [[b]Armor[/b] (1895)] -- [[b]Guns[/b] (1895)] -- [[b]Engines[/b] (1895) -- [[b]Reliability[/b] (1895)]