[center][h3][B][U][color=#79E879]T[/color][color=#7ADC74]i[/color][color=#7CD070]m[/color][color=#7DC56C]o[/color][color=#7FB968]r[/color][color=#80AD64]e[/color][/u] [u][color=#83965C]S[/color][color=#858A58]c[/color][color=#867F53]a[/color][color=#88734F]r[/color][color=#89674B]b[/color][color=#8B5C47]o[/color][color=#8C5043]r[/color][color=#8E443F]o[/color][color=#8F393B]u[/color][color=#912D37]g[/color][color=#922133]h[/color][/U][/B][/h3][h3][sub][i]Sleight of Hand[/i][/sub][/h3][/center][hr] Flashes of movement and sound, but nonetheless they were quiet ones. Could be animals, could be something else. Metentis informed him it wasn't the animals. He began weaving essence in an invisible field around him, strands of energy heeding his voice's commands as he hummed quietly while he walked. There it was, the colors and essence of a voice. The essence around him coalesced behind him even as Metentis hissed a warning in his mind. The essence solidified, striking the bolt of light from the side and deflecting it with a tiny angled barrier while Timore [i]appeared[/i] to make his walk more aimless, allowing the bolt to fly past him. It all happened fast and the essence dissipated as fast as it had solidified, leaving no trace. He had only used it to slightly alter the path of the bolt so his movement [i]barely[/i] dodged it, making it look like a coincidence rather than his own skill. He crouched by the stream and ran his fingers through the water. As he did this he drew his ring from his finger beneath the surface. He knew where the girl was and he was positioned just so she could see him running his fingers through the water. However, since she was no terribly close she'd be unable to see him remove the ring underwater. He rose up holding a finger up to test the wind before lowering the hand to his side. He held the ring in it, ready to act. He had been humming the entire time. The music was playing and so the dance must begin as well. (Note: Don't lock yourself into actions. Meaning, if I interrupt one of your actions, you can choose to have your character not try to do the things after that action, but instead react to my character. Assume that I do this as well because if Timore's actions are interrupted he won't just stand there and get hit. Just something noteworthy :))