[quote=@CandiBarr] [color=hotpink] Also, I'm in a large group roleplay and what we did to make things less confusing is we used a random number generator to put people in groups. Perhaps we could use a NPC post stating that there are several safe check points where the groups should try to approach(although they could be dead zones by the time they get there). Or seeing as there is interaction already, we could create our own smaller groups and use the random generator for newer players joining. Events could occur where the groups meet up and also characters aren't required to stay in their own groups and could always leave to join another group if personal conflict arises or something like that. It's just a suggestion but it's working perfect in my other large group roleplay. Also at the beginning of the OCC character list section we could add the location of each group along with missions, etc. [/color] [/quote] Oh, that's an interesting idea! I'm not sure if I'll end up using the number generator, just because the groups are already starting to consolidate, and it'll likely just be one or two when the RP matures a bit, but I most certainly will be organizing the Characters section with more info about the groups/factions. Also, I'll look into creating check points and such within the game world, and fleshing out (pun not unintended) the livable parts of Wilmington. Though, just to forewarn, don't get too comfortable there. [@Desire] Accepted!