[quote=@Bright_Ops] I might be interested in this. Hopefully it will get off the ground... I've had to many nation Rp's die on me early on. [/quote] Exactly the reason why Keyguy, I, and Wilson got together to discuss this and make one. Problem with a lot of NRP's is too many unknowns are left out, especially in fighting statistics, which causes arguments or personal problems. Not to say those were bad GM's or bad roleplays. It's just the difference of starting with a battleship, and starting with a rowboat and turning it into a battleship. We started at the beginning and ventured into new branches, fixing and reinforcing any holes we discovered. My quantity rule and tech system will make sure everything is understandable, and on the off chance there is an unknown in a battle, the non-participants call a vote of who won and then the results are figured by GM's