[center][color=silver][h1][b][i]~Simon Riddle~[/i][/b][/h1] [img]http://38.media.tumblr.com/491add506bf7782e0840374d9c61170e/tumblr_navsupHUd81tj3s7uo3_500.gif[/img] [h3][i]"A man chooses, a slave obeys."[/i] ~ Andrew Ryan, BioShock[/h3] [h3][i][b]~General Information~[/b][/i][/h3] [b]Name:[/b] Simon Klaus Riddle [b]Nick-Names:[/b] Marvolo, [Lord] Voldemort (Used primarily by Griffin and Ky' Vie), The Riddler (Used primarily by Griffin and Ky' vie, much to Simon's chagrin), Dr. Strange [b]Sex/Gender:[/b] Male [b]Age:[/b] Twenty-Years Old [b]Place Of Origin:[/b] Beverly, Massachusetts [b]Camp Cabin:[/b] Counselor of Cabin Sixteen - Hecate [b]Appearance - Twenty Years Old:[/b] [img]https://s-media-cache-ak0.pinimg.com/originals/0e/e8/19/0ee819dd3a9c496c443efd3436806acf.jpg[/img] [h3][i][b]~Relationship Information~[/b][/i][/h3] [b]Relationship Status:[/b] Single [b]Sexuality:[/b] Heterosexual/Straight [b]Partner:[/b] None at this point in time [b]Godly Parent:[/b] Εκάτη - Hecate, goddess of magic, sorcery, witchcraft, crossroads, trivial knowledge & necromancy [b]Human Parent:[/b] Alister Riddle - Antique store owner [b]Siblings:[/b] None at this point in time [b]Legacy:[/b] None [b]Pet/s:[/b] A single raven named Addams [b]Other:[/b] Erin Chase (Acquaintance - The Shadow Child), Syleste Nioré (Acquaintance/Friend - The Sightless One), Arianna Watson (Acquaintance - The Madwoman), Ky' vie Morgan (Acquaintance - The Fiery Tinkerer), Hawley Griffin (Acquaintance - The Knave), Logan Murdock (Acquaintance - The Legionnaire in Pain), Jericho Brooks (Enemy - The Outcast), Claire Bellerose (Acquaintance - The Woman of the Sea), Gideon Carlyle (Enemy - The Temperamental Brute), Archer Andrew (Dislikes - The Annoyance), Colt Winger (Enemy - The Lecher), Kiran Khanna (Acquaintance - The Healer), Aella Stedford (Dislikes - The Whore), Tobias Grímsdóttir (Dislikes - The Death Eater), Calista Eden (Acquaintance - The Flirt), Carmen Latham (Secret Crush - The Harvest-Child) [h3][i][b]~Personal Information~[/b][/i][/h3] [b]Personality:[/b] Often described as a bohemian in terms of both habits and lifestyle, Simon is something of an eccentric, going through random periods of disinterested languor followed by similar periods of intense engagement and enthusiasm, with seemingly no correlation between the two. Constantly bored, Simon endlessly looks for ways to stimulate his mind, be it studying some series of runes or even turning to habits such as knitting to keep him occupied. A man of graceful charm and cultivated tastes, Simon has a deep fondness for vintage or classical music and old movies, often analyzing them while he watches as a hobby. This fondness is so deep-seated, in fact, that Simon keeps a personal phonograph and projector in his cabin for such occasions. Armed with an advanced intellect and deep fascination of the occult or mystical, Simon is generally fearless, completely and totally unflappable in the face of danger while dispassionately observing his surroundings; unfazed by either threats, violence, or gore, not allowing superstition or grotesque situations make him afraid. Some theorize that this is due to a natural addiction to adrenaline, with dangerous situations being his high. Though many attempt to displace Simon as being witless and offbeat, his unconventional demeanor merely masks his true nature underneath: a Machiavellian genius of frightful caliber who tactfully uses his intelligence and observational skills to control nearly all scenarios to his desired outcome. A remarkably skilled reader of people, Simon carefully observes tone, inflection, facial tics, and body language to determine one's emotional state or mood, allowing him to further his manipulation by playing off of one's weaknesses. As a result of his cunning nature and sharp wit, Simon is confident bordering on arrogance, fearlessly walking into dangerous, even life-threatening places with little apparent regard for his own well-being and belittling those he believes to be intellectually inferior. That being said, Simon is no fool, clearly understanding that some situations are simply too much for him alone to handle, during which times he will seek assistance. In spite of his crafty personality, Simon [i]does[/i] have some capacity for empathy and human emotion. He has a remarkable ability to not only gauge one's emotional state, but soothe them in times of duress with calming words and positive reinforcement. As a result of this empathetic ability, Simon has an incredibly good rapport with children, showing a doting, paternal side when dealing with them. Some believe that this is a way for him to "redeem" himself from his more heartless manipulations; to keep him sane. And finally, on a lighter, more amusing note, Simon becomes uncharacteristically awkward and bumbling in matters of romance, stemming from a difficulty dealing with people on a personal level. Though he is capable of love and attraction, his trouble expressing it properly, coupled with his aloof behavior cause him to strike out in many romantic endeavors. Nevertheless, he perseveres, hoping to perhaps find a woman to settle down with one day. [b]Skills:[/b] [list] [*][b]Mystiokinesis:[/b] As a son of Hecate, Simon is capable of casting incredibly varied and powerful magic, drawing power from the natural energies of the world. Simon's magical prowess allow him to manipulate the elements, cast protective runes around him or allies, alter the state of something, conjure various objects, project psychic energy bolts, and even utilize the more enigmatic powers of telekinesis and telepathy, with seemingly any number of spells in-between. As a result, Simon has the capability to become one of the most versatile demigods in Camp Half-Blood. His magical prowess, however, is not perfect and comes with a variety of drawbacks. Firstly, casting spells pulls on Simon's personal energy reserve, with stronger, more advanced spells relative to the amount of stamina lost. Overexertion can send Simon into a deep, comatose-like sleep, during which he will recover his energy reserves. At worst, overexertion could have fatal consequences. Secondly, Simon's spell-casting relies on hand gestures and spoken incantations. As such, if one were to bind and gag him he would be incapable of casting any magic whatsoever. And thirdly, Simon is still human. He requires food, water, oxygen, and rest to survive, and can be harmed the same way any other demigod can. [*][b]Mist Control:[/b] Another power inherently gifted to children of Hecate is the ability to manipulate the Mist, the supernatural force that prevents mortals from seeing monsters, supernatural weapons, etc. To this end, Simon can cast powerful illusions that affect the victim's sight and touch , manipulate the memories of mortals, disguise or completely hide monsters from mortals' sight, hide various locations or individuals from a mortal's sight, disguise himself or others, and even potentially teleport. As with his Mystiokinesis, Simon cannot overexert himself when utilizing this power for fear of entering a coma - or worse. [*][b]Occult Knowledge:[/b] A self-proclaimed scholar and aficionado of occult or mystical knowledge, Simon possesses a remarkable amount of knowledge on anything remotely magical or supernatural, ranging from information regarding monsters, to various artifacts and weapons, all the way to knowledge of the various other planes (Olympus, The Underworld, etc.) [*][b]Martial Arts:[/b] Though not one to regularly participate in physical combat, Simon has trained extensively in martial arts and hand-to-hand combat as a way to supplement himself should he be without his magic. Though lacking obvious strength or endurance, Simon often combines his observational ability with his fighting, allowing him to analyze his opponent for any obvious weaknesses or gaps in their pose, making him a formidable foe in his own right. [*][b]Strategy:[/b] Though he often appears to gallivant through dangerous situations without a whim, Simon is a skilled strategist, carefully planning out each and every move he makes while using his impulsive front to make enemies believe he is without a plan. Nevertheless, his boisterous adventuring spirit and childlike fascination mean he prefers to think on the spot as opposed to planning a full strategy on paper. [*][b]Fluency in Latin:[/b] As a student of the arcane arts, Simon is fluent in Latin, capable of reading, writing, and speaking the language perfectly. [*][b]Alchemy:[/b] Simon has a peculiar interest in the art of alchemy and potion-making, crafting a variety of draughts and elixirs to serve various purposes; ranging from healing one's injuries or illnesses, to enhancing the drinker's confidence and luck, to causing agonizing, painful death. Simon keeps a record of various potion recipes and ingredients in his journal. [*][b]Necromancy (Limited):[/b] As his mother is the goddess of necromancy, Simon possesses limited powers connecting him to the Underworld. He is capable of summoning a single skeleton warrior to his aid at the cost of energy. This warrior is bound to Simon, obeying his orders alone. He also appears capable of banishing undead minions back to the Underworld, though this ability has not been seen enough to draw a full conclusion. [/list] [b]Biography:[/b] Born on a stormy autumn night in Beverly, Massachusetts, Simon claims to recall little of note during his childhood. His father, Alister, was an eccentric, theorized drug-using antique store owner who had the uncommon ability to see through the Mist. From the time he was old enough to read, Simon was extensively taught Greek mythology from his father, who firmly believed that knowledge was the greatest gift a person could receive. He excelled in his schooling, though deliberately kept his grades below exceptional to avoid standing out amidst his peers. Simon was often excluded by his classmates, considered "weird" and a "freak" for his lack of social skills and tendency to analyze people and situations. Because of this, he grew up a very lonely child, his only 'friends' being whatever animals he would come into contact with and his own father. As the years passed, Simon's loneliness grew. He attempted to fit in with the other boys in his class, but lacked the athletic skill and coordination that many young children had. It was in one of these desperate attempts to prove himself that he fell out of a tree he was attempting to climb, fracturing his leg. Though the injury healed fine, it left him with a permanent limp that only further alienated him from the rest of his peers. However, Simon's luck would shift when he turned the age of 13. A young transfer student by the name of Emilie Brooks had recently moved to the United States from Canada, and started attending Simon's school. She became acquainted with Simon almost immediately, looking beyond the "strange gimp boy" to see the true individual underneath. Simon grew enamored with her vibrant, sunny nature, feeling revitalized in her presence. Their continued interaction evolved from acquaintances to friendship to romantic attraction. Simon felt as though, for the first time, he was not alone in a world he did not belong in, and that things were finally about to change... It was not long after Simon's 14th birthday, only a year after he had met Emilie, when he received a phone call. Emilie Brooks had drowned the evening prior in a lake after hitting her head against a rock in a diving attempt, drowning within minutes. Simon did not tear, he did not weep, he did not scream. He only felt numb. The one person who had saved him from being alone was taken from him, as was to be expected. From that point on, Simon no longer opened himself up to people. He hid his emotions under a mental suit of armor, instead letting others view him as they saw fit. He turned manipulative and objective, forgoing personal relationships in favor of making sure he held every card. Heartbreak was something he would [i]never[/i] experience again. By the time Simon turned 16, his demigod status was revealed to him personally by his own mother, who gave him a spell-book as a claiming present. Sent to Camp Half-Blood now that his status was revealed, Simon immersed himself in his Greek heritage, becoming rather well-known in the camp as a resident scholar and magician, even if he had very few, if any friends to speak of. None know of his past or what he's experienced, as he keeps his memories guarded close to his chest. But there may be someone who can pierce through his cynical exterior... [h3][i][b]~Weaponry Information~[/b][/i][/h3] [b]Weapon/s:[/b] A walking cane [b]Weapon/s Name:[/b] Sidhe [b]Weapon/s Type:[/b] Made partially of Stygian Iron [b]Attributes:[/b] A gift from Hecate, Sidhe is full of potential magical energy, enhanced by various enchantments that make it nigh-indestructible. At its true purpose, Sidhe functions as a focus for Simon's magical powers, channeling his own magic into the cane itself to allow for more focused, precise spell-casting. It also functions as an effective blunt weapon. [hider=Sidhe] [img]http://vignette1.wikia.nocookie.net/villains/images/4/4d/Maxim_Horvath's_Staff.jpg/revision/latest/scale-to-width-down/1024?cb=20150314014445[/img] [/hider] [h3][i][b]~Other Information~[/b][/i][/h3] [b]Other:[/b] [list] [*]Simon walks with a pronounced limp in his left leg that was caused from a childhood injury [*]Simon has the odd tendency to forget others' names, though whether this is out of legitimate memory issues or deliberate forgetfulness is unknown. As a result, he relies on nicknames to refer to others in the Camp. [*]Many of Simon's personal habits and traits mimic that of famous fictional detective Sherlock Holmes; similarities that Simon, with a certain amount of amusement, acknowledges. [*]Simon hints at having partaken in the use of illegal substances before, though whether he continues such narcotics is unknown. [*]Simon is a talented piano player. [*]Simon has a close relationship with his mother, Hecate, having strong pride in his heritage. [*]Simon shows some level of disdain towards the Olympians, notably for their treatment of his mother before the Second Titan War. [*]Despite Simon's apathetic nature, he seems to hold sympathy for either those who are disabled or who have suffered poor treatment throughout their lives. [*]Simon has an odd habit of randomly lapsing into periods of silence, even when in mid-sentence. Why he does this is not certain, but he appears to be in great strain or concentration. [*]Simon's pet raven, Addams, seems to follow him around everywhere, either planted on his shoulder or above in the treetops close-by. Some note that the raven appears oddly cognitive for a mere bird... [*]Ironically, Simon holds good manners in high regards, and always believes that one should make requests politely and respectfully. [/list] [h3][i][b]~Theme Song~[/b][/i][/h3] [b]Theme Song:[/b] [url=https://www.youtube.com/watch?v=BAVUPu7URbc]"Teardrop" by Massive Attack[/url] [img]http://media.tumblr.com/tumblr_m479i1CbhS1r8enup.gif[/img] [/color] [/center]