[hider=Team CHamoMile] [hider=Cinnamon Muscovado] 1) Basic info: Name:Cinnamon Muscovado (A spice as well as a shade of brown; A type of brown sugar) Species: Faunus (Sugar Glider) Age: 17 Gender: Female Symbol: pink lollipop shaped like a sugar glider head Handedness: Ambidextrous (right dominant) Physical traits: sugar glider ears, enhanced agility Misc traits: Almost always eating lollipops Nickname(s): Cinna, Sugar Team/occupation: Leader of Team CHML, First year student at Beacon, Graduate of Sanctum 2) Appearance: Aura/Effects: cinnamon color, grainy effect on outer edges Height: 5’9” 175cm Weight: 143lbs 65kg Eyes: Dark brown Skin color: Pale olive Face: Pointed, with a button nose and large eyes Hair: Auburn, wavy, long, kept up in a messy ponytail Physique: Slim, toned, gymnastic Combat Outfit: A crop singlet with built in sports bra, white with cinnamon brown edging and her symbol on the back. Arched over the symbol is her last name in blocky, black lettering. A white inverted box-pleated skirt with the insides of the pleats cinnamon brown, and dark brown bike shorts underneath. Short white fingerless gloves, simple white elbow and knee support braces, white ankle socks and running shoes with dark brown laces. Minor reinforcement on elbows, gloves and knees for protection and a utility belt slung hap-hazardously around her hips. Casual Outfit: A dark brown tennis dress with white straps and trim around neck and under bust, symbol printed on bottom left side of the skirt, white bike shorts underneath. White running shoes with dark brown laces, and a cinnamon brown purse on a gold chain. 3) Characteristics: Background: Cinnamon was born in Mistral as an only child to a middle class family. Her parents were often described as married to their jobs, as they ran a small, local patisserie and made all their products themselves. Consequently they weren’t around much to raise Cinnamon beyond the basics, and her early youth was lonely. When she was old enough to help around the shop, doing things like washing non-breakables and no knives, or wiping down counters and tables, she threw herself into the job wholeheartedly, glad to be able to spend time with her parents beyond a few minutes snatched here and there, or when they were bone tired after work. Her parents spoilt her slightly to make up for their lack of time, often baking extra batches of sweets and desserts for her or spending what money they could put aside on things that she wanted. She grew used to being able to get her own way when it came to her home life, though Cinnamon knew that her parents workplace was not somewhere she could get her way. When she was eleven, still helping out around her parents patisserie, though with the customer side rather than the cooking side of things, she signed up for a Pen Pal Program offered by the CCT. Though they did offer a pairing program, where she would be given the details of one child her age, she instead signed up for the quartet program, which would put her in contact with a child her age from each of the other kingdoms. She was put in contact with Honey Clover, Maple Arboretta and Vanilla Legume. When she was thirteen, Cinnamon enrolled in Sanctum to become a Hunter after listening to tales from Vanilla, who had always dreamed of being a Hunter. Her own natural excitement and habit of throwing herself head first into things meant that she didn’t think the course through, and once enrolled she refused to drop out even at the urging of her parents. Her Sanctum life was then spent mostly on the side lines cheering other students on during the combat tournaments, and obtaining only middling grades and combat effectiveness - enough to pass, but nothing spectacular. At the end of the girl’s first years at combat school, they arranged to go to the Vytal festival which was being held in Atlas, to meet for the first time and stay at Vanilla’s house. Cinnamon was extremely excited at the prospect and afterwards declared that the next year, when the summer holidays rolled around again, they would all come to stay at her place in Mistral. Her parents supported the friendship, hoping that the other girls would be able to dissuade her from pursuing the career of a Huntress, but were sadly disappointed when they found out two of them were enrolled in combat schools and the third was being privately trained in dust use. When the girls were all almost 16, they entered into a four-way romantic relationship with each other. The first months were full of drama as expected of a group of girls entering a polyamorous relationship while they found a balance between each other. Cinnamon graduated Sanctum with middling grades, and when Maple had a throw-away idea to team up at Beacon, she leaped on it. Cinnamon was the driving force behind organising the girls to teaming up, setting each other member of the quartet on a job, and designing the uniforms for each girl herself, with input from the others. When initiation came, they made sure their team stuck together by pairing up mid air. Cinnamon paired with Vanilla through the use of one of her nine tails, snagging the girl right out of the air as they were falling, and Vanilla used her semblance to slow their fall together. Personality: Particularly hyperactive and cheerful, even for a cheerleader, Is a morning person if ever there was one, and rarely seen without some sort of sugar laden food or drink in her possession. Her preferred morning drink isn’t coffee, but hot chocolate with six large spoonfuls of extra sugar. Always cheerful and optimistic, throwing herself into everything she does wholeheartedly. Likes: sugary and sweet foods, baked goods, her teammates Dislikes: bitter or spicy foods 4) Trivia: Relationships: CHML: the four of them are a somewhat complicated polygamous relationship, Vanilla is her team partner. Hunter Extension I) Weapon Name: Marzipan Maker/Smith: Cinnamon Muscovado Type: Nine Tailed Pom Poms (NTPP) Weapon Derivation: Cheerleading pom-poms, Cat o’ nine tails Holstered/Sheathed Appearance: A pair of pom pom, tucked into holsters on either hip. Form 1: A pair of pom poms with a stick handle made of flexible leather imbued with ice dust. A pair of triggers on the handle either retract or extend the pom-pom frizzles, which work on a series of strings to fold the tails into the frizzles shape. Form 2: A pair of cat of nine tails. She generally only uses one at a time when extended. Features/Capabilities: Imbued with ice dust, which creates spikes and hooks on the pom pom frizzles/tails. Can also be used to cast ice dust spells. Usage: Quick punches/boxing style with the pom poms, using the whips to bring her enemy in closer to allow her to deal devastating attacks which her punches Planned/Possible Upgrades: More types of Dust, spread throughout the individual nine tails. II) Semblance: Name: Rush Type: Physical Purpose: Utility Short description: Converts sugars and glucose she eats into pure physical speed Visual effect: Trails of aura from her ankles and wrist, flying behind her like ribbons Range: Personal General limitations: Only gets the boost if there is sugar or glucose in her bloodstream or liver. Makes her lethargic and slow after prolonged use, and dangerously lowers the sugar levels in her bloodstream. Passive ability(s) (if any): stores large amounts of sugars without ill effect Active ability(s) (if any): She converts any sugars in her body into a pure speed boost. III) Combat info: Position/Class: Rogue/Striker Landing strategy: Extend one of her nine tails to grapple a nearby tree or pillar Fighting style: uses the nine tails to pull enemies towards her, then punches them with an ice-serrated pom-pom. Uses the pom-poms like boxing gloves to deal quick damage, dodging in and out of close range combat IV)Stats: Strength: 2 Agility: 3 Aura reserve: 1 Aura manipulation: 1 Dust Manipulation: 2 Dust use: 3 Weapon Skill (Primary): 2 Weapon Skill (General): 0 [/hider] [hider=Honey Clover] 1) Basic info: Name:Honey Clover (A golden syrup made from pollen; A plant known for its purple or white flowers and green leaves) Species: Human Age: 17 Gender: Female Symbol: side view of a cartoon clover flower, lavender Handedness: Right Misc traits: Never goes anywhere without her dust-ribbons. Team/occupation: Team CHML, First year student at Beacon, Heir to Clover Couture 2) Appearance: Aura/Effects: golden glow, scrawling runes can sometimes be seen floating in the glow of her aura Height: 5’8 172cm Weight: 154lbs 70kg Eyes: Honey yellow Skin color: Dark brown Face: Round, downturned eyes Hair: Lavender, put up in hundreds of carefully done plaits with dust infused ribbons threaded through each plait, then gathered into two large pigtails with hair bands sewn with dust infused ribbons. Each plait when pulled straight reaches her mid back, hair when pulled straight out of plait reaches her hips, ribbons are the same length as hair. Ribbons are multicoloured, giving her the illusion of rainbow coloured hair. She has about 120 plaits in her hair, exact number is unknown. Physique: Curvy, Voluptuous, wide hips and thin waist Combat Outfit: A crop singlet with built in sports bra, white with honey gold edging and her symbol on the back. Arched over the symbol is her last name in blocky, black lettering. A white inverted box-pleated skirt with the insides of the pleats honey gold, the skirt is held close by a series of press-studs down one side rather than a zip, to allow for the material to be used for her semblance. A pair of bike shorts in lavender underneath, short white full fingered gloves, white knee high socks with honey gold line around top of socks, white running shoes with lavender laces. A dust infused ribbon around her hips acts as a belt, not attached to her skirt and tied in a bow with long loops and ribbons trailing behind. A square silk shawl loosely tied to either side of her belt-ribbon, honey gold and one square metre in size. Her symbol is printed in one corner of the shawl. Casual Outfit: The square shawl from her combat outfit around her neck as a loose scarf, over a fitted lavender, long sleeved knitted shirt and black jeans with white over the knee heeled boots. 3) Characteristics: Background: Born in Vacuo, Honey is the heir to Clover Couture, a popular chain of tailoring shops specialising in marketing to Hunters, including the production of dust infused clothing and accessories. She was privately home schooled all her life, though when she indicated an interest in dust and it’s uses her schooling shifted to focus on that aspect due to Clover Couture’s own policy regarding dust infused clothing. Her parents saw it as a way to encourage her to stay in the family business if she learnt how to recharge cloth for customers. Due to the lack of common social interaction she had growing up, when Honey was eleven and she heard of a Pen Pal Program the CCT was offering, she signed up for the quartet program in hopes of gaining a few friends she could talk to. She was put in touch with Cinnamon Muscovado, Maple Arboretta and Vanilla Legume. She also started helping around the shop in Vacuo, talking to customers and taking orders and measurements down. When she was thirteen, the girls organised to go to the Vytal Festival to meet for the first time and stay at Vanilla’s house. Honey’s parents were fine with the idea, as it gave her a social life and something to do outside of studying or working constantly, and gave their blessings when Honey approached them with the idea of going to Cinnamon’s house the next year. When she was fifteen, Honey was introduced to the idea of becoming a huntress when a Huntress came into the store for a dust recharge on a combat outfit. Whilst her mother recharged the clothing, Honey sat with the Huntress and listened to her tales of fighting Grimm and seeing the world. It sparked a sense of excitement in Honey, and she contacted her friends who were all already in training to become Huntresses. The next time they met, which was also when the quartet began their romantic relation, was the beginning of Honey’s physical training, as she started fitness training. It was too late for her to learn a weapon sufficiently for any entrance exams to Vacuo’s Hunter school, but the hope was that she would scrape by with her dust training and pick up a weapon later. At the age of 15, almost 16, the four girls entered into a four-way romantic relationship with each other. The first months were full of drama as expected of a group of girls entering a polyamorous relationship while they found a balance between each other. When Maple made the throwaway idea of all the girls going to Beacon and teaming up, Honey was surprised by how much Cinnamon pushed for it to happen, but found herself excited at the prospect. Though her parents weren’t very supportive with the idea, Honey used her own contacts she had built from helping out with the shop to find out as much as she could about Beacon and its entrance exam and initiation. She discovered the method used to assign teams and put in the order for the team uniforms after Cinnamon handed them to her. When initiation came, they made sure their team stuck together by pairing up mid air. Honey used the wind dust infused into her belt to manipulate Maple and herself so they ended up flying near each other, which also led to them landing together and pairing up. Personality: Perfectionist and meticulous with the smaller details, she sometimes loses sight of the larger picture, instead focusing on the here and now being perfect. She refuses to move to the next step until she has completed the current one perfectly, which can result in her being left behind in group projects, and she hates changes in plans. She prefers water with her breakfast and loves a sleep in, though she never lets herself stay asleep. Instead she wakes up extra early to make sure everything is perfect for whatever she has to do in the day. Likes: Fashion, origami, needlework Dislikes: Plan changes, shoddy work 4) Trivia: Relationships: CHML: the four of them are a committed but complicated polygamous relationship. Maple is her team partner. Hunter Extension I) Weapon Type: Assorted Dust Infused Ribbons (ADIR) Short Description: Innumerable long, thin, three use dust ribbons plaited into the hundreds of plaits in her hair. A pair of hair bands with multiple short, single charge dust ribbons sewn onto the band by one end. A long ribbon tied in a bow around her hips, acting as her belt, infused with wind dust, with long loops and trails. II) Semblance: Name: Loom Type: Glyph Purpose: Utility Short description: She infuses cloth with her aura and animates it. Visual effect: Scrawling runes light up over the cloth she animates. Range: Short General limitations: Can only support ten pounds of weight per square metre of cloth, practise with increase the weight she can support. Range limit of seventy five feet, will increase with practise. Passive ability(s) (if any): Can determine all aspects of cloth at a glance - things like thickness, how easy it is to tear, where any weak points in the cloth are, etc. Active ability(s) (if any): Animates the cloth, allowing it to move freely and levitate by using her aura to direct its movements. Cloth generally takes the shape of an origami critter through folding itself, her personal preference is a bee. Dust interaction (Wind): Increases the amount of weight it can carry by 1.5x Dust Interaction (Earth): Increases the strength of the cloth, making it more resistant to tearing and cutting Dust Interaction (Fire): Lights on fire, will consume cloth after five minutes of constant burning per square meter of cloth Dust Interaction (Lightning): Cloth moves faster through the air, and has minor paralytic effect on people it touches. Dust Interaction (Ice): Cloth becomes transparent, and camouflages with its surroundings Named after the ancient machine used to make cloth III) Combat info: Position/Class: Summoner/Mage Landing strategy: Uses her semblance with wind dust to animate her shawl and skirt, using them as parachutes to slow her fall along with wind dust from her belt to safely land. Fighting style: Dust Mage, using elemental attacks against her enemies and keeping her distance through dust manipulation when necessary. Primary fighting style is to hide behind her summons and buff them with dust. Uses the hair bands and wrist and ankles ribbons before she uses the plaited ribbons. IV)Stats: Strength: 1 Agility: 2 Aura reserve: 3 Aura manipulation: 2 Dust Manipulation: 2 Dust use: 3 Weapon Skill (Primary): 0 Weapon Skill (General): 1 [/hider] [hider=Maple Arboreta] 1) Basic info: Name: Maple Arboreta (A tree known for its red leaves and golden syrup made from its sap; Latin for tree with an Italian diminutive suffix) Species: Faunus (Raccoon) Age: 17 Gender: Female Symbol: Stylised raccoon head with whiskers, red Handedness: Ambidextrous (left dominant) Physical traits: Raccoon tail Team/occupation: Team CHML, First year student at Beacon, Graduate of Signal 2) Appearance: Aura/Effects: golden brown, flows slowly around her, but moves fluidly Height: 6’ 182cm Weight: 160lbs 73kg Eyes: Dark brown Skin color: Lightly tanned Face: Oval, with a straight nose Hair: Naturally red, with blonde highlights giving it an fiery effect Physique: Flexible, toned, gymnast’s build Combat Outfit: A crop singlet with built in sports bra, white with red edging and her symbol on the back. Arched over the symbol is her last name in blocky, black lettering. An inverted box-pleated skirt with the inside of the pleats red and dark orange bike shorts underneath. Loose white knee socks that gather around her ankles, white running shoes with red laces, and white elbow length fingerless gloves with minor reinforcement. A utility belt slung around her hips. Casual Outfit: A tight red t-shirt with her symbol printed on one side of the chest in white and dark brown shorts, her belt slung around her hips. her white running shoes and loose socks. 3) Characteristics: Background: Born in the heart of Vale, Maple is the oldest child of a lower class docks worker and a stay at home mum. One of three children, she learnt rather early on that trying to stand out from a crowd of strangers brought discrimination upon herself, so instead she became a follower, always watching and cheering on her younger siblings and any others who stepped forward in their endeavours. When she was eight, her father died in a workplace accident involving a crate that hadn’t been tied off properly on a crane. Her mother got a job doing junk mail delivery and running messages between anyone who needed it, Maple helping out wherever she could and being the stay at home carer for her younger siblings. When she was eleven, Maple heard of a program that was free to enter being offered by the CCT. Desperate for something fun to call her own after helping her mother and looking after her siblings that she could do without having to buy extra gear or learn a new skill that would take away from her other commitments, she entered the quartet pen pal program and was given the details of Cinnamon Muscovado, Honey Clover and Vanilla Legume. She found the stress relief offered by talking with the other three girls helped her cope with helping her mother and siblings. She enrolled in Signal Academy to follow the footsteps of her friends, leaving the care of her mother and siblings to the second oldest child, who by that time was more than old enough to help around the house. Though her mother was sad to see her spending so much time away from the family, she was glad Maple had found something she wanted to do for herself and worked overtime to get enough money together to kit her out in basic gear. When the girl’s turned thirteen and the Vytal Festival came around, Maple was unsure about being able to go to Vanilla’s house and the Vytal Festival, but the other girls chipped in to get her there and she found herself enjoying the time they spent together. She was excited to go to Cinnamon’s house the next year, though felt kind of bad that her friends seemed to be paying for her trips around the world and resolved to work as many jobs as she could between home and school to earn money to pay them back with. At the age of 15, almost 16, the four girls entered into a four-way romantic relationship with each other. The first months were full of drama as expected of a group of girls entering a polyamorous relationship while they found a balance between each other. She graduated Signal with more high practical scores and middling theoretical scores, and in the break between years made the throwaway idea of the four of the quartet teaming up to enroll in Beacon together. She was pleasantly surprised at how much Cinnamon pushed for it. She did most of the on-scene legwork for the enrolments, often acting as a scout for locations and people around Beacon and Vale itself. When initiation came, Maple allowed Honey to manipulate her with wind dust to insure that they would fly nearby each other, using her greater physical skills to catch the mage and make sure both of them landed safely on the ground. Personality: A quieter type than her friends, she is much less inclined to take the lead and follows along at a sedate pace, going with the flow. She doesn’t believe in rushing through things, and figures that once something works it doesn’t need improvement, even if it’s not perfect. She tends to ignore most harmful remarks, though people accusing her of thievery will always rile her up and get her to lash out, as she wants to prove that not all raccoon's are thieves. She drinks iced coffee in the mornings, and loves to lie in, even if she’s not actually sleeping. Likes: Pancakes, blackberries, receiving gifts (especially if they’re really simple and small) Dislikes: acidic foods, being forced into the spotlight, being called a thief 4) Trivia: Relationships: CHML: the four of them are a somewhat complicated polygamous relationship, Vanilla is her team partner. Hunter Extension I) Weapon Name: Sapling Maker/Smith: Zaruciti Foundries, modified by Maple Arboretta Type: Collapsible Weighted Hanbo Staff (CWHS) Holstered/Sheathed Appearance: A baton, 30cm long, overall weight of 12kg and tucked into a holster on her hip Form 1: A Bo Staff, baton extends to 120cm long Form 2: Hanbo, Bo staff splits in two, becoming a pair of Hanbo 60cm long each Features/Capabilities: Usage: Hanbo and Bo jutsu, twirling them to deflect ranged attacks. Quick and sudden attacks, feints and utilising the extra weight of the staff to do large amounts of damage. Planned/Possible Upgrades: Dust channelling capabilities, or perhaps a ranged mode. Notes: Sapling is a small tree. II) Semblance: Name: Mimic Type: Physical Purpose: Utility Short description: Allow for the replication of multiple fighting styles and utilitarian abilities. Visual effect: Eyes become entirely golden brown and glow when heavily used Range: Personal General limitations: Any ability the user has not spent time to train in and actually memorize will have to be relearned the following day. Active ability(s) (if any): The user can replicate any physical ability they observed within the last 24 hours as long as they are physically able III) Combat info: Position/Class: Ranger/striker Landing strategy: Parkour down trees (a bit generic, but the system works) Fighting style: Hanbo and Bo jutsu, twirling them to deflect ranged attacks. Quick and sudden attacks, feints and utilising the extra weight of the staff to do large amounts of damage. IV)Stats: Strength: 2 Agility: 2 Aura reserve: 2 Aura manipulation: 1 Dust Manipulation: 0 Dust use: 1 Weapon Skill (Primary): 3 Weapon Skill (General): 1 (varies when she uses her semblance) [/hider] [hider=Vanilla Legume] 1) Basic info: Name Meaning: The flowers are pale yellow, vanilla flavoured objects are cream or white, vanilla beans are dark brown, almost black; A seed, pod, or other edible part of a leguminous plant, used as food Species: Human Age: 17 Gender: Female Symbol: side view of stylised megaphone with three sound waves exiting it (like the volume symbol), pale yellow outlined in black Handedness: Right Nickname(s): Nilly Team/occupation: Team CHML, graduate of Atlas Combat Academy 2) Appearance: Aura/Effects: Cream, squiggly lines emanating from her in pulses, imitating sound waves Height: 5’1” 157cm Weight: 108lbs 49kg Eyes: Dark green Skin color: Caucasian Face: Heart shaped, perky nose and upturned eyes Hair: Platinum blonde, cropped short in a pixie cut Physique: Slim, petite Combat Outfit: A crop singlet with built in sports bra, white with cream coloured edging and her symbol on the back. Arched over her symbol is her last name in blocky black lettering. A small amount of plate armour protects her chest and shoulders. A white inverted box-pleated skirt with insides of pleats cream coloured, and black bike shorts underneath. Mid-bicep long white, full fingered gloves. Full plate armour down right arm, with armoured gauntlet. Left hand has minor plating across back of hand and around wrist. Knee high white socks and running shoes, with greaves and knee cops. Armoured utility belt carefully buckled around her hips. An armoured head band with a cream coloured plexiglass visor that can be moved up or down depending on the situation. Visor acts as a simple hud, linked to her scroll, and possesses a wireless microphone for Gelato Casual Outfit: Tailored pant-suit in black, with a cream coloured silk blouse and small heeled business shoes. 3) Characteristics: Background: An Atlas native and the second child of a pair of higher ranking military personnel, Vanilla focused on supporting others and honing her weapons skill over anything else and dreaming of being a Hunter, resulting in slightly stunted social skills. Her childhood was rather quiet and in an attempt to break the monotony of structured and militaristic life, when Vanilla was eleven she signed up for the Pen Pal Program being offered by the CCT nearby. She entered the quartet pen pal program for no real reason other than the idea that more people to talk to would mean less structure, at least in this one area of her life, and was soon put in touch with Cinnamon Muscovado, Honey Clover and Maple Aboretta. She found her flagging social skills were quickly picked up and polished by the three other girls, two of whom were naturally talkative and excitable people. When she turned thirteen Vanilla enrolled in the Atlas combat academy, following her childhood dream with the support of her parents. Her grades in anything that didn’t involve a weapon flagged due to study habits she had picked up as a child. At the end of her first year at the Atlas combat school, Vanilla offered for all three of her pen pals to stay with her for the Vytal Festival, which they all gladly accepted. Vanilla silently revelled in the sheer chaos three girls her age could cause for her parents. When Cinnamon suggested making it a yearly thing, Vanilla was excited at the prospect of seeing other parts of the world and readily accepted. At the age of 15, almost 16, the four girls entered into a four-way romantic relationship with each other. The first months were full of drama as expected of a group of girls entering a polyamorous relationship while they found a balance between each other. Vanilla graduated by virtue of her technical skills alone, her theoretical scores being rather abysmal in anything that didn’t involve a weapon in some form. When Maple made the throwaway comment of all four joining Beacon together, Vanilla took it as a chance to get away from her parents and older sister, and the follow her dream in a premier school. Though she mostly followed along, not really able to contribute much to the task of getting all four to Beacon, she did add the armour to her own outfit from Clover Couture and make whatever pep talks she could when energies flagged and things looked like they weren’t going to work, encouraging the other three to push through it. When initiation came, Vanilla allowed herself to be grabbed by Cinnamon’s nine tails, and used her semblance to slow the pairs fall, forming a partnership quickly. Personality: Focused and driven, she always encourages others to be the best they can be as well. Methodic when working through a problem, refusing to give up until she has worked her way through every task. She prefers juice in the morning, and is one of those people who wakes instantly, instead of taking time to wake up. Likes: music, shopping, combat training Dislikes: improper weapon care, perverts 4) Trivia: Relationships: CHML: the four of them are a somewhat complicated polygamous relationship, Vanilla is her team partner. Hunter Extension I) Weapon Name: Gelato Maker/Smith: Vanilla Legume Type: Force Amplifying Sonic Lance (FASL) Weapon Derivation: megaphone, dubstep gun (SRIV), lance Holstered/Sheathed Appearance: a standard megaphone Form 1: the speaker cone extends somewhat and dust battery activates, massively amplifying any sound input to the microphone on her visor Form 2: center of the speaker cone telescopes out into a lance handle, while the megaphone handle folds into the side. panels slide out around the input end of the megaphone, forming a standard 16 foot long lance Form 3: lance shortens to 10 feet in length, used for some rather interesting combination attacks Features/Capabilities: powered by wind in form 1 to amplify sound projection range. Microphone attached to HUD for sonic attacks. Usage: used for crowd control via sonic shockwave or one hit kills on mid-sized grimm through high impact piercing damage in forms 2 and 3 Planned/Possible Upgrades: none at this time Notes: Gelato is italian style ice-cream, which can come in vanilla. II) Semblance: Name: Banshee Type: Conversion Purpose: Utility Short description: Alters the magnitude of soundwaves Visual effect: Cream coloured pulses of aura arcing up and down along a straight line from the point of origin, imitating sound waves. The louder her attack, the larger the soundwaves. Range: Medium General limitations: Can only affect the sound waves emanating from her own voice, however she can still manipulate it if they are transmitted through external devices. Has to recognize that it is her own voice, or she can not manipulate it. More practise will allow her to manipulate old recordings of her voice; for now she can only manipulate live sound waves. Can only manipulate sound waves up to 50ft around her. Targeted conical area of effect only. Active ability(s) (if any): Creates a knockback effect, pushing herself or her opponents around. Can affect the inner ears of people, disorientating them, and shatter fragile objects. Dust interaction (Wind): Increases the knockback effect, pushing herself or her opponents around with more force. Dust Interaction (Fire): A blast of fire, dramatically increasing the knockback effect and acting as a turbo engine for herself. Harder to change direction when using it. Dust Interaction (Lightning): Directional EMP Dust Interaction (Shield/Cyan): Creates a wall of white noise around her, preventing anyone from listening in on conversations taking place inside the area of effect. III) Combat info: Position/Class: Lancer/Knight Landing strategy: Aim her semblance at the ground, creating a buffer between herself and it and pushing herself away from the ground slightly as she grows nearer, slowing her fall. Fighting style: Quick, lancing attacks mixed with sonic attacks to disorientate her opponent to give herself opportunities and move herself in for lightning quick attacks. IV)Stats: Strength: 1 Agility: 2 Aura reserve: 2 Aura manipulation: 2 Dust Manipulation: 1 Dust use: 2 Weapon Skill (Primary): 3 Weapon Skill (General): 1 [/hider] [/hider] [url=https://docs.google.com/drawings/d/1qqB6sAubUvI6el2NUsdEiWpIg_jywR2cex7XQOyVIGs/edit?usp=sharing]CHML dorm[/url]