[quote=@ClocktowerEchos] That was just me asking a question, I don't think I'll actually be using sonic/sound weapons in this run. [/quote]I don't either. Sonic weapons are just the poor man's DEW. They could be potentially better than lasers if you manage to focus them because it involves more mass and you can induce material failure in things if the frequency is tuned well. But otherwise? Your generic shield/armor of sufficient strength should deal with it. This artificially induced rock-paper-scissor system only helps for munchkins to abuse things further. Why can't people just use whatever and then the GM gives a tech level to the players or say up if something is too much? You can also try a point system where having higher tech means you have disadvantages elsewhere. Although this can also lead to overspecialization because average joes are always coming out the worst in such deal. But this? It's pointless and illogical. I can go in detail on how the weapon and defense categories make little sense but unless I am specifically asked to I think what I said is enough.