WIP - I still need a name, personality and equipment roster, but the history and mobile armor details are all there. Wanted to run what's there by you real quick. [hider=Pilot] Name: Last name, First name Age: 31 Gender: Female Nationality: UEE Callsign/Codename: Kills: Psychological Analysis: Fancy talk for 'Personality'. Give me a good paragraph or so describing your character's personality. Rule of thumb: the more detail, the better. Employment Record: Prior to joining the ranks of the Steel Hunters, _ served with the UEE's 106th Mobile Armor Marine Corps. She'd been recruited from among the ranks of highly-decorated fighter pilots; her rapid-fire decision-making capabilities and knack for improvisation under pressure landed her a seat in a mobile armor. Her detachment operated along a theoretical border between several fringe UEE and Coalition worlds comparable to the Free-Enterprise Zone. For much of her service history, _'s unit conducted patrols in the region, scouting for signs of buildup to a Coalition offensive and screening incoming and outgoing traffic in UEE-controlled space. When the war was rekindled, _'s unit was among several dispatched to put down pro-Coalition insurrections on a cluster of neutral colonies close to the border. When they arrived, they did indeed find Coalition-sponsored activity, and fighting between the special forces and guerrilla separatists erupted around the colonies. Despite the colonies' administrations having little to do with the Coalition's network in the region, UEE High Command distinguished little between the colonists and the separatists. When it was clear that the pro-Coalition fighters would not be halted by conventional means, UEE commanders devised a brutal operation to root out and destroy any possibility of lingering separatist movements. _'s unit was unknowingly armed with a deadly chemical agent under the guise of a powerful anesthetic for the purpose of knocking out civilians and making it easier to transport them to safety. In reality, UEE High Command planned to use the gas to wipe out the colony populations – thereby eradicating all traces of separatist activity. The horror that _ and her unit faced when they witnessed the effects of the chemical agent – dispersed by their own hand, no less – shook them to their cores. At the conclusion of the operation, _ and her unit were awarded with decorations for “defending the integrity of UEE space,” and forced to keep a strict silence regarding the details of their mission. For the next few months, _'s unit struggled with wavering loyalty to the UEE and the weight of being used to perpetrate a war crime lingered on its shoulders. Some continued serving, either forgetting or trying to forget; others tried to justify the operation to themselves, while others left the service or defected. _ had decided to abandon the UEE altogether, along with a handful of others who had become resentful of their former loyalties. Knowing full well they'd be branded as deserters and possibly hunted down, the former soldiers settled in the Free-Enterprise Zone. In time, _ caught wind of the Steel Hunters PMC organization, and the rest is history. Equipment: Any equipment your character carries on his or her person. Extra flight equipment, sidearms, etc. [/hider] [hider=Mobile Armor] Appearance: [img]http://orig10.deviantart.net/f11f/f/2013/298/7/e/un_mech_design_by_matgyro-d6rr325.jpg[/img] Designation: PTX-051 Sentry MkII “Erinyes” C Role: Assault & prolonged operations Chassis: Medium: 20 weight Engine: Quad Core Engine: 20 (30) power Operating Time: 24 hours Description: When _ deserted the UEE military, she absconded with her Sentry mobile armor. The Sentries used by the 106th are a variant of the original design, intended for use by the Mobile Armor Marine Corps in roles requiring hard-hitting offense and prolonged service hours in less-than-optimal conditions. _'s “Erinyes” retains its mil-grade systems and weaponry, but is capable of operating for a full day without needing to recharge its engine. It also features enhanced radar and targeting suites. Systems: [list] [*]M304 Autocannon (5 WT | 2 PWR): The Erinyes's primary armament is a M304 30 mm, single-barrel, electrically-operated autocannon developed and manufactured by South Industries Corporation (Soinco). The M304 is electrically operated, using an external power source to cycle the weapon. It has a standard rate of fire of 600 rounds per minute, and features single-fire and automatic modes. Its effective range against armored ground targets exceeds 1,500 m, while softer targets can be engaged at distances up to 4,500 m. Low-flying aerial targets can be practically engaged within 2,000 m. The Erinyes typically carries high explosive dual purpose (HEDP) ammunition, which is capable of armor-penetration rated at 55 mm (over 2 inches) at 1,000 m and 45 mm (1.8 inches) at 2,000 m. The mobile armor carries up to 1,200 rounds. [*]Claymore Missile Launcher (3 WT | 2 PWR) The Erinyes retains the Claymore missile launcher of the standard Sentry, but forgoes the smaller micro missile launcher to save weight and power. [*]Dual linked .50 caliber machine guns (1 WT | 0 PWR) The Sentry's chest-mounted anti-personnel machine guns remain installed on the Erinyes. [*]Class 2 Shield (5 WT | 5 PWR) The Erinyes enjoys limited protection offered by its class-2 shield. [*]Plasma Tomahawk (0 WT | 3 PWR) The standard tomahawk is replaced with one with its own power capacitor, reducing toll on the mobile armor's engine. [*]External Power Core (5 WT | +10 PWR) The Erinyes is fitted with an external power core on its back, providing it with additional power to last longer in the field than its basic counterpart. It also helps to power additional systems not present on the standard Sentry. [*]Countermeasure System (0 WT | 0 PWR) [*]Enhanced Internal Radar Suite (0 WT | 3 PWR) [*]Enhanced Internal Targeting Suite (0 WT | 3 PWR) [/list] [/hider]