[@Crazy Doctor] That'll be just fine, Approved! [@Silverwind Blade] There very well may be 'stop the pigeon' style planes but they dont run on coal, its all on futuristic technology we dont understand (like the G-diffuser) system.I made that decision for aesthetic variety. I didnt want this to be a regular WW2 story or a modern grey jet assualt horizon RP either. Its nice to have interesting looking craft and I find biplane nice looking, just takes a small stretch of the imagination that these planes are on level with jets (aerodynamically its improbable) but its the future and crazier shit has happened. The realistic physics I'm taking with a tablespoon of salt this RP is supposed more resemble a videogame like starfox or world of warplanes rather than a realistic combat flight sim if that makes sense. [hider=Nab him, grab him] [img]http://images.fineartamerica.com/images-medium-large-5/stearman-biplane-jerry-fornarotto.jpg[/img] [/hider] If this is a huge issue then I'd much rather know now. But I don't think this minor design choice wont affect the gameplay. And as for the bomber it wouldn't be as big or as heavy as the multi engine ones you describes they are much more in line with your Warthog craft and yes sorry when I said 'Minigun' I really just meant machine gun like the A-10 cannon you described. And no there wont be multiple loadouts, you have unlimited ammo for your machine gun(s) and unlimited basic unguided rockets for a base class and then the 8 more weapons are all single use if special bombs, missiles or gadgets or limited use for flamethrowers, lasers etc. At garages in the game you will be able to restock the ammo for these weapons but only to the maximum limit of the 8 (or 10) full of what your plane can hold. This is because resources are tight and this RP has an element of survival in a post apocalyptic world. EDIT: And yes your CS seems fine but youll have to choose which weapons youll have along eg 2 gunpods 2 drop tanks 1 (very powerful) incendiary.....