32. A world that sets in a post-nuclear war after Russia and NATO launch their nuclear warheads and destroyed the world. It's twenty years later, much of civilizations are gone and most of the surface are inhabitable as mutant creatures rule the surface. You, as a leader, will led a faction and make your faction to turn into a nation, conquer other nation, conquer the surface, and conquer the world, nations will be start at subways. 33. A world that sets in a zombie apocalypse. The more deadlier threat is the humans rather than the undead. Nations rose, others change.