[quote=@Karos] [@gcold] [hider=Ji'Vesrai] Name: Ji'Vesrai Race: Khajiit Age: 23 Gender: Male Birthsign: The Ritual Place of Birth: Rimmen Appearance: Ji'Vesrai is a Cathay, a type of Khajiit renowned through Elsweyr as being excellent soldiers. Though not as powerful or as large as the larger Cathay-raht a Cathay is not to be trifled with, and Ji'Vesrai, despite his youth is no exception. He stands taller than most men around 6'8, he is also strongly built, but still lithe and agile. He has a set of scars across his face from another Khajiit but other than this his face is unmarked. His fur is light white, marked with black streaks and his piercing blue eyes provide a stark contrast to the colour of his fur. He has an earring in his right ear, a small silver band a trinket from his younger sister. [i]Just thought I'd also include an image of my character, in addition to describing him.[/i] [img]http://img01.deviantart.net/40a4/i/2012/227/2/2/khajiit_commission_for_dinofeliscristata_by_art4games-d5b87jo.png[/img] Background: Born in Rimmen Ji'Vesrai was the fourth son of a merchant by the name of Daro'Zymar. Daro'Zymar was a good trader well known in Rimmen and well connected. He travelled up and down Elsweyr with his family selling goods whenever he could. Ji'vesrai's mother Ko'Atrasa was a skilled healer and mage, and taught him of magic, whilst his father taught him the way of the sword. Owing to his being a Cathay like his father Ji'Vesrai became a guardian to his family when he turned 17. He used his skills as spellsword to protect the family as they wandered up and down Elsweyr, it was during these early years he got into a fight with another Khajiit who's claws slashed across his face. Ji'Vesrai won the fight in the end (he launched his opponent over the edge of the balcony upon which they had been fighting). When the revolt against the Dominion began in Elsweyr, Daro'Zymar tried to keep himself and his family out of the conflict, by this time Ji'Vesrai was 19. The yeaer was 201 when accosted by a Thalmor patrol Ko'Atrasa was found to be carrying Skooma. The Thalmor set on her at once and before Ji'Vesrai and Daro'Zymar could draw their swords she lay dead with her children looking on. Ji'Vesrai lead the charge at the patrol his father behind him, the two Khajiit launched a deluge of lightning at the Thalmor warriors before engaging in a lethal melee with their 4 opponents. Whilst this was happening Ji'Vesrai's older brother Do'Modran set about getting Dar'Meis (Ji'vesrai's younger sister) to safety, whilst Ja'Kazzhirr and J'Ot-es (more of his older brothers) set about placing Ko'Atrasa's body on their horse drawn wagon. His brothers and sisters weren't warriors and so Ji'Vesrai foght with the strength and rage of a Pahmar-Raht, knowing that to otherwise would doom them to same fate as his mother. Ji'Vesrai made short work of the Aldmeri warriors that stood against him, the first he decapitated with slice of his steel scimitar. Whilst the second opponent he disintegrated with a flash of lighting after knocking his sword aside. He turned to help his father, to see that one Altmer already lay dead to the enraged Khajiit, it was at that moment that the Justicar stepped from the shadows and shot a spike of ice through Daro'Zymar's heart. The old Khajiit looked down where the ice spike had pierced his heart, the Altmer he had been fighting smiled and ran him through with his sword. Ji'Vesrai let out a bestial snarl and launched himself at the last of the elven warriors, the smile vanished from the elf's face as he saw the feral Khajiit come hurtling towards him. He could barely move his sword before the Khajiit had cut his sword hand of at the wrist and had plunged his blade deep into the elf's shoulder. Ji'Vesrai grabbed the elf's helmet tearing it off before gouging out the warriors eyes with his claws, he slashed the warriors throat as he heard the spark of electricity from behind him. He rolled narrowly dodging the Justicar's magical attack. Ji'Vesrai snarled his lips drawn back to show his teeth. As the Altmer went to bombard him with another spell, Ji'Vesrai summoned a ward with hi left hand. He barrelled towards the last remaining Altmer, his ward broke half way, and magical lightning coursed over his body. He cried out in agony as the lightning scorched his fur, but he did not falter. The Altmer started to back away launching blast after blast at the Khajiit as it closed in on him. Ji'Vesrai pounced, in one fluid motion he decapitated the Altmer letting his corpse drop to the ground. With that Ji'vesrai fell to his knees, and then fell on his side before blacking out. The next time he awoke he find himself looking at his brothers and sister, in a tent. Unbeknownst to him, he and his kin were found shortly after the incident by a rebel patrol. They saw the devastated Aldmeri warriors and follwoing an explanation of what had happened they took the terrified Khajiit back to their camp. A few days later Ji'Vesrai was back on his feet and despite the pleas of his brothers and sister, enlisted with the rebels. He went on to serve with distinction the killing of his parents driving him to oust the Aldmeri that sauntered around his homeland. The high point a record of meritorious service was the killing of an important Thalmor commander, the fight was difficult one, but with some help from his comrades Ji'vesrai eventually got the better of the Altmer. Following the fight Ji'Vesrai took the commanders glass scimitar, and upon returning to camp placed his steel scimitar on his parents graves, returning the weapon to his father who had given it to him in the first place. After three long years of battle the Khajiit rebels were finally victorious. Ji'Vesrai was happy for a time and settled down alongside his brothers and sister in Rimmen, here he sold his skills as a sword instructor whilst his kin sold their talents to other people who came to the city. They lived a prosperous life for a while, but when the Maine was assassinated in Second Seed of 205 Ji'Vesrai resolved to remove his family from harms way. He would not risk them again, and so, they began the long trek to Skyrim. The family arrived in Falkreath after a few weeks of arduous travel. Here they used their remaining septims to buy a small house and farm to sustain them until they could return home. Ji'Vesrai promised to stay with his brothers and sister as long as it took for them to get settled in, but he swore that once they were established that he would return home to Elsweyr to try and save his homeland from yet more bloodshed. In order that they might live more comfortably Ji'Vesrai took a mercenary contract, the contract made him part of a larger mercenary company stationed in a place the Nords called the Reach. He didn't expect to be there long and as he sat around the fire late on the night of the 26th of Midyear he thought of his family in Falkreath, wishing to return to them soon. Personality: Ji'Vesrai is a rather quiet soul, his experiences of war and loss at such a young age made him more accustomed to treachery, death and deceit opposed to the pleasantries of conversation. This leads him to be quite the isolated figure, he has few friends outside of his family and prefers to keep it that way. However if you can earn his trust then you will find few friends that are as loyal as he. He tends to be a bit more open with soldiers his own age, regardless of their race (unless they're Altmer) seeing as he feels he has more in common with them. He is also rather religious, if he gets the chance then he always prays to Mara the mother-cat in the morning and to Rahjin the Silent Walker in the evening. He disdains those who cavort with Daedra or are Daedra worshippers meaning he has had a mixed past with Dunmer. [hr] Skills: Expert: One handed blades Adept: Light Armour, Destruction Aprentice: Hand to Hand, Sneak, Acrobatics Novice: Restoration, Lockpicking, Alchemy Weaknesses: Non-Physical: Kleptomania: Like many Khajiit Ji'Vesrai has an innate skill for thievery, however this often gets him into trouble. He's tried dealing with the issue in the past but has always found himself tempted back into his old ways. Hates Altmer: Ji'Vesrai has a burning hatred for the Altmer, after the death of his parents and many of his commrades by their hands he utterly despises them. He will flatly refuse to work directly with Altmer in most circumstances. However he can tolerate them for short periods but any slight against him, the aims of his allies or his own aims will likely lead to him at the very least bearing his claws at the Altmer in question. Low literacy: Despite being able to read and write Ji'Vesrai spent little time developing these skills, subsequently he finds reading complex texts difficult and may take longer than normal to read things. Relations to other characters: N/A Affiliations: Khajiit rebel forces Spells: Fast Healing, Healing Hands, Firebolt, Flames, Lightning Bolt, Sparks, Lesser Ward Combat Style: Ji'Vesrai tends to rely on his agility and magical abilities to close the distance on his foes in order that he might bring his glass scimitar to bear. He is a highly nimble and dexterous opponent able to parry the majority of blows levelled against him. This is most fortunate for his light armour gives him little protection should a blow find its mark. He is stronger than most men and mer able to batter their weapons aside with ease, as well as being able to pounce on his enemies from a great distance. He also makes regular use of his claws in hand to hand combat when the opportunity presents itself, usually blasting a foe with short range spell before attacking major blood vessels. If this isn't option however he will make use of his natural dexterity and ebony scimitar to slice his enemies apart. [hr] Inventory: Cash: 200 Septims Keys and Lockpicks: Ji'Vesrai has the key both to his family's home in Falkreath and to their one in Elsweyr, he keeps these and 5 lock picks secure in small pouch attached to his belt. Clothing and Armour: Ji'Vesrai wears a suit of black fitting leather armour designed to allow him to move silently and swiftly in combat. Each of his forearms is covered with a steel vambrace bound in black leather so that they don't glint whilst sneaking. He also wears a hooded black cloth cloak from his shoulders down to his knees, with two holes in the hood for his ears. Weapons: Glass Scimitar, this rare and powerful weapon was taken from a Thalmor commander that Ji'Vesrai killed during the civil war of Elsweyr. The fight was long and brutal but eventually Ji'Vesrai with the help of his comrades managed to slay the commander and Ji'Vesrai took the mer's sword as a trophy. Potion and Arcane Supplies: 3 vials of moon sugar, 3 health potions, 2 potions of minor magicka. Jewellery: Silver Band Earring, Ring of Minor Sneak (given to him by his sister an accomplished enchanter), Amulet of Masser and Secunda (the eblem of Masser was his fathers, Secunda his mothers, it's all he has left of them). Books and Documents: 1 Map of Skyrim and Elsweyr, 1 Mercenary Contract, 1 Letter from his brother and sisters, a copy of his father's will. Food, drink, provisions: A medium sized water skin, 4 oranges, 2 rabbit haunches. Bag, Pouches and Packs: One pouch at his waist used to store all his keys, lockpicks and papers. The inside of the bag is lined with fur to silence the objects within, a small coin pouch can be found in here also. A small satchel slung over his should and tightly bound to his person when in combat or likely to enter combat. This is used to hold his potions, moon sugar and food. A sheath for his Scimitar, bound in the same black leather as his armour is secured to his belt on the right hand side. [/hider] [/quote] I noticed you accidentally said your glass scimitar was an ebony one in the combat style section. In addition to that, you aren't disintegrating anyone with an adept skill in Destruction. I'm also all for the brooding badass character type, but lighten your character up a bit. This is a group RP, so make him more receptive to people, at least a little bit. His time as a soldier would've probably made him understand the importance of trust and relationships when you're fighting alongside others. As well as all of these, hop on the titanpad and hash out something with the other players so that your character knows some people in the camp.