[quote=@Somar] Didn't knew that name. Googled it, seems cool, but not a biome, but I'll definitelly add that to the world map. About the RNG I really got interested, would love to know more about it. I wouldn't mind the console thing as I kinda like it. About the unit stats generation, that is something we can look into, as the units in the game are designed by the players with modules, modules that are acquired through research into different things like resources and/or places, or even finishing a contract made by one of the major nations, a deal with a major nation or a player nation, stealing tech from another player, or even reverse engineering a players unit. Players will be able to design units of the types: [list] [*]Infantry [*]Cavalry [*]Naval [*]Air [*]Space [/list] SBMs are a type of Space unit that can transit through subland/land/air/space levels to arrive at its destination. [/quote] Are SBMs transport only or also combat capable? Also, Fjords was mostly [quote=@Somar] Didn't knew that name. Googled it, seems cool, but not a biome, but I'll definitelly add that to the world map. About the RNG I really got interested, would love to know more about it. I wouldn't mind the console thing as I kinda like it. About the unit stats generation, that is something we can look into, as the units in the game are designed by the players with modules, modules that are acquired through research into different things like resources and/or places, or even finishing a contract made by one of the major nations, a deal with a major nation or a player nation, stealing tech from another player, or even reverse engineering a players unit. Players will be able to design units of the types: [list] [*]Infantry [*]Cavalry [*]Naval [*]Air [*]Space [/list] SBMs are a type of Space unit that can transit through subland/land/air/space levels to arrive at its destination. [/quote] Are SBMs only transport or combat ready?