[@TheWindel] I made a second character too [hider=Alexio Ganze] [center][img]https://s-media-cache-ak0.pinimg.com/736x/6f/be/87/6fbe8709c59edc3e91f11cc66e048418.jpg[/img][/center] [b]Name:[/b] [color=olive]Alexio Ganze[/color] [b]Height:[/b] 4' 8" [b]Weight:[/b] 48 kg [b]Hair Color:[/b] Black [b]Eye Color:[/b] Light Brown [b]Age:[/b] 14 [b]History:[/b] Alexio was born to two genius Italian engineers, and he was expected by all the people around him to be a genius like them. A heavy burden considering the two of them had won a joint Nobel prize, but unexpectedly he fulfilled every expectation placed on him. By the time he was 7 he had learnt 3 languages; Italian, English and German; and his comprehension skills were shown to far outstrip his age. Upon reaching 11 years old, he was admitted into Purple Crown having skipped two year levels, but for unknown reasons he started to take his time with his education. Normally he would be skipping ahead in classes, asking for material from lessons to come. When he hit 13 years old, he gained access to the Deep Ground program and spent much of his free time inside Deep Ground. His grades did not drop even though he studied far less than he used to. Perhaps this had been his true intention all along, to develop take his time during class so he could spend more time in Deep Ground. The truth was… he was actually just lonely. He hadn't made any friends during his childhood and during his early school days he moved much too fast for anyone his age to keep up. Upon reaching Purple Crown he realized if he continued like this he'd end up alone in life. What was he going to do when he was an adult? Work until he died? He couldn't waste his youth like that. Ever since he realized he was alone, he stopped trying so hard to excel. But unfortunately for him he found out almost immediately that he was almost hopeless at being social. The most he could hope for was maybe finding someone in Deep Ground. [b]Personality:[/b] Alexio is mostly quiet. He would talk if someone else talked to him first but most of the time, if it was a casual conversation, he'd end up flustered because he doesn't usually know what to say. His short height annoys him if he's in crowds, and it also means he can't pretend to look into people's eyes as easily as taller people because he has to look up. [hr] [b]Appearance:[/b] [img]http://www.wall321.com/thumbnails/detail/20130917/anime%20anime%20boys%20guilty%20crown%20ouma%20shu_www.wall321.com_100.jpg[/img] But with [url=http://www.buyourobot.com/files/edd/2015/07/00363_robotic_arm_thumb.jpg]this[/url] robot arm and that stuff on his face is black [b]Avatar Class:[/b] Healer - Surgeon [b]Avatar Title:[/b] [color=olive]Deus Anima[/color] [b]Avatar Level:[/b] 3 [b]Avatar Guild:[/b] None [b]Avatar Abilities:[/b] [u]Anima Injector[/u] - Alexio uses his robot arm to punch someone and inject a dose of his unique nanites. If used on an ally, these nanites will heal for 1.5% of the target's maximum health per second for 30 seconds. If used on an enemy it becomes a potent toxin that damages them for 1.5% of their maximum health per second for 10 seconds. Alexio generates a dose of nanites every 60 seconds up to a maximum of 1 + his avatar level (currently 4). This ability has a 10 second cooldown (7.5 with Wisdom). [u]Anima Overdrive[/u] - Alexio sends a signal from his robot arm which can amplify or change the properties of his nanites. When using this ability to amplify his nanites, the regeneration and the damage double in effectiveness to 3% of the target's maximum health per second, while also increasing the duration by 5 seconds. If Alexio chooses, the signal can instead either boost agility and movement speed by 50%, boost stamina and defence by 50%, or boost damage by 50% while adding 5 seconds to the duration of the nanites. This ability has a 30 second cooldown (22.5 with Wisdom). [u]Anima Pulse[/u] - Alexio consumes three doses of nanites to release a widespread healing wave. Allies hit receive an instant heal for 15% of their maximum health, but enemies in the radius aren't affected by the initial burst. All targets receive a stack of dormant nanites. Using Anima Overdrive on a target with dormant nanites will activate them, giving the standard heal/toxin if using Amplify at only half the duration, or giving the stat boost at half duration. This ability has a 60 second cooldown (45 with Wisdom). [b]Avatar Feats:[/b] Widsom [b]Other:[/b] Nothing[/hider]