[h2][u]Trawl- Docks->Sheriff's Department[/u][/h2] Eventually, Team SASG's aerial journey came to an end and their transport landed at the Trawl airdocks to cloudy but fair weather. As they landed, a lone man greeted them, dressed in an unconventional Sheriff's outfit- a pair of bright yellow pants, a bright orange reflective coat, and one large harpoon gun slung across his back. "I suppose you're the team from Beacon. Good to see you. Name's Captain McDougall. I'll be giving you your full brief and going over tactical options with you. Far as I'm aware, you've got maps of the area, but the lay of the land is where I come in. Follow me to the Department and we'll get set up." Gesturing for the team to follow, McDougall walked off towards a squat rectangular building visible a few thousand feet away. "Walk'll only take a few minutes." As the team arrived at the Sheriff's Department, they'd notice that the locals seemed to be on edge, and that the beaches seemed to be utterly desolate. The Department itself wasn't particularly interesting, but rather than conventional firearms and weapons, the Sheriffs seemed to be armed with weapons suited for aquatic combat, such as harpoons, tridents and the occasional weighted war net. Of course, each had a pistol on their hips and a baton, but a large armory filled with such equipment was visible from the entrance. "As you might've noticed, we're accustomed to dealing with minor Grimm incursions here. Can't be having some stupid devil fish dragging kids away all the time, after all, but the worst we've ever handled was a Megaladeus, and that took damn near half the deputies and a leg or two. We figured we'd better call in the pros for something like a Siren. And, well, that's where you come in." Leading the team into an empty office with several maps laid out on a table, McDougall indicated their 'war table.' "This here's a layout of the area." On the map, several areas were marked with symbols, such as triangles, circles and 'X's. "Triangles are where the beach gets hilly and rocky. Wanna avoid that area, too far up for a Siren to go out too. Bastards can walk on land, but they ain't too keen on it, and they never go out more than a mile or past real tough terrain like that. This 'X' here is where the victim, Daisy, was last seen by her friend. If you'd like to speak to Miss Rookwood, she's just outside, but she's damn hard of hearing, even with her aides. Don't gotta talk slow or nothing, but she might miss a few words here and there. Be ready to repeat yourself if ya do." Pointing to the circles, the Sheriff's face contorted. "Here's our estimated perimeter of activity. We tried to check the area out, but we couldn't find anything more than some faded footprints which disappeared into a small cave. Unfortunately, the trail goes cold from there. We don't have a map of the cave, but the circles approximate where it covers underground before it lets out into an underwater lake. Thing's big and cold, lot colder than the ocean. If it's living in there, be careful. We're not sure if it gets out through an underwater passage or lugs itself out on those stubby legs it got, but I will advise you not to collapse the cave and call it a day. We [i]do[/i] have to live here, after all, and we're not sure of the long-term consequences that'll bring if you do." Stepping back from the table, McDougall looked between the team members and nodded. "I'll let you folks take it from here. Any questions for me or any of the locals, feel free to ask. Just let 'em know who you are and what yer doing, I'm sure you could get a hot meal from some of the folks here."