[hider= Tsleeixth] Name: Tsleeixth Race: Argonian Age: 32 Gender: Male Birthsign: The Serpent Place of Origin: Stormhold, Blackmarsh Appearance: [hider= Tsleeixth] [img]http://orig11.deviantart.net/2533/f/2013/054/4/f/skyrim__argonian_by_jaunty_pride-d5vx4pt.jpg[/img] [/hider] Tsleeixth is a tall man, standing roughly at 6’0 in height, most of his body being composed mostly of muscles and little in the way of extra fat. His general complexion is mostly lithe, with most of his muscle focused on his upper body and arms; apart from this he has few notable marks on his body, a scar over his eye due to bashing his head against a rock as a kid and a few burn scars on his chest. Background: Tsleeixth was born in Blackmarsh, as is normal for members of his race, but his parents decided to leave their homeland for the cold land of Skyrim a few years after he was born, trying to ply their trade as merchants in the distant country. However, during their crossing from the Cyrodiil-Skyrim borders their caravan was attacked by a group of bandits. Fortunately for Tsleeixth and his family, the caravan in which they were traveling was saved by mere chance by a patrol of Stormcloacks that was nearby in the area at the same time of the attack. With most of their merchandise destroyed, the family decided to settle in Riften -unaware of the city’s corruption- instead of in distant Windhelm like his parents had originally planned. The future seemed bright for Tsleeixth’s family when they arrived to Riften, his father managing to start a few lucrative trade agreements that in a few years would put the family back on it’s feet and as such the young argonian was often left alone as his parents tried to give him a new life, leaving him with the company of a few books and daydreams of the Stormcloacks that had save their caravan, which young Tsleeixth believed, as a naive child, where heroes out of the books he read. Unfortunately the good fortune if Tsleeixth’s family eventually ran out and -incurring in debt after debt as his father asked for loans to try and get their family back up on it’s feet- they were forced to move to the poorer areas of Riften, his father and mother now working in the fishery of the city. It was by this time that Tsleeixth was put up against the world, as he was forced to beg on the streets -being too young to have a work in the fishery in which his parents worked- to try and get nay septim he could or whatever scrap of food he could get. When Tsleeixth reached the age of fifteen he joined his parents in working in the fishery. He worked with them for years and while it wasn't a particularly bad, young Tsleeixth quickly grew restless -his head filled with dreams of being a hero- and as such he wished to leave Riften and explore the world. As such by the time that he was 20, and he had managed to save enough money to buy a steel sword and s basic set of armor, Tsleeixth left behind the walls of Riften to explore the lands of Skyrim. He spent a good 8!years wandering the frozen country, taking a variety of mercenary jobs, until he eventually made his way to the remains of Winterhold and -more importantly- the College of magic that had become the main point of attraction for the nearly-destroyed town. His interest piqued, Tsleeixth tried to join the College of Winterhold several times -trying different schools of magic, particularly the Destruction branch, with which to impress the guardian of the gate- until he finally succeeded when he tried with a spell from the Conjuration school. He spent the next 4 years honing his skill in the Conjuration school until restlessness drove him away from the College just like it had done with Riften, landing a job in the mercenary company a few months after he had left Winterhold. Personality: Tsleeixth is generally friendly with the people he works, trying to maintain -if not friendly- cordial relationships at the very least with those he works with. Due to the fact that as a kid Tsleeixth and his family were rescued by a patrol of Stormcloacks, the young argonian grew with an idealized -if not outright false- vision of the rebel group, believing them to be heroes who defended the weak and downtrodden; this vision was challenged however when he left Riften -something which was prompted by his naive, if not foolish, desire to join the rebel group- and he came into contacts with different groups that had been affected both positively and negatively by the independentist movement, as such while Tsleeixth no longer looks up to the group -in fact, his opinion of the group has soured considerably due to the sudden increase in their xenophobic attitude- he still tries to preserve that heroic spirit that he saw in his “heroes” of youth. Due to the hardships of his early life, Tsleeixth is a hardworking man, not prone to complaining about the tasks that are handed to him and preferring to focus his efforts on accomplishing them to the best of his capabilities; along with this, he is used to having little supplies and as such doesn't complains when there is a shortcoming of resources within the group. Also due to his childhood Tsleeixth tends not to waste money -with the exception of the occasional purchase of a book, be it on arcane techniques or a simple novel- preferring to save it or, more usually, send it to his parents. Capabilities: Skills: Expert 1H Blade; Adept Conjuration; Adept Medium Armor; Apprentice Destruction; Apprentice Hand to Hand; Apprentice Athletics; Novice Alchemy; Novice Mercantile; Novice Tailoring; Novice Speech Weaknesses: Bloodlung: Tsleeixth has a mild case of Bloodlung, acquired a few months after he left the College of Winterhold and -being largely inexperienced in matters of disease- didn't thought it grave enough to return there to heal himself. As such, Tsleeixth best exceeds in combat situations of short duration, requiring some sort of support if the fighting starts to drag on. Pyrophobia: During his stay in the college of Winterhold Tsleeixth was part of a magical incident involving an unbound flame atronach. During said incident he was attacked by said atronach, which left him with second degree burns on most of his chest and while most of the physical scars have healed, those left on his mind still prevail and as such he sometimes freezes when he sees large concentrations of fire. Relations to Other Characters: None yet Affiliation(s): None Spells (if any): Summon Skeleton Guardian; Summon Ghost; Conjure Frost Attronach; Lightning Bolt; Lightning Rune Combat Style (or the Lack of): Despite Tsleeixth’s skill with a one handed sword, he prefers to complement his attacks with an ample array of conjuration spells, summoning creatures to distract the enemy so that he might hit their weak spots as they are distracted with the creatures he has called forward. As such, Tsleeixth keeps his off hand free so as to facilitate casting his spells, making it difficult for him to block another combatant’s attacks; along with this, he compliments his melee attacks with a light use of lightning-based spells but only sparingly, preferring to save his mana for conjuration spells. Other Capabilities: None Inventory: Cash: 50 Septims Keys and Lockpicks: Tsleeixth still keeps a copy of the key to his family’s house in Riften Clothing and Armor: Tsleeixth wears a light iron armor over his chest while leaving his arms free, covering them in leather gauntlets, while covering his feet under iron boots that have been modified for his feet. Beneath his armor, Tsleeixth wears a heavy wool shirt to fend off the cold of Skyrim along with heavy trousers for that same purpose; to protect his feet, Tsleeixth usually wraps his feet before putting out on some light boots. Along with this the argonian has a travelling cloak that he uses quite often in and out of battle, covering his face with the hood. Weapon and Ammunition: A long steel sword (Lost durign the Falmer attack durign the company's trek back to Dawnstar); Falmer chitin sword (Obtained in the same attack in which he lost his steel sword) Potion and Arcane Supplies: 1 Health Potion, 2 Mana Potions. Jewelry and Novelty Items: An enchanted ring that increases his magicka reserves; A second enchanted ring that enhances his stamina slightly. Books and Documents: None Food, Drinks, Provisions: Three strips of smoked meat; Cheap wine skin; Mead bottle; One Waterskin. Bags, Pouches, Packs: A standard rucksack for travelling; three pouches for carrying potions. Other: A family heirloom consisting of an amulet made of hardened Hist tree resin. [/hider]