[quote=@Raven_Operative] But guuuuuuuys.... It's Sega! There's no way they would screw up a game horribly and shit all over the existing fanba-*looks at sonic* Oh. To be fair, different != bad. If they made the game play in similar vein to resonance of fate (minus the acrobatics and adding cover mechanics instead), it might work out. Ragnaid was already pretty fucking magical, what with it being able to cure anything, act as fuel for just about anything, and turn into your own personal waveforce gun when held by a valkyria. Only thing really changing here is the fact that they aren't even trying to hide it now. Valkyria were already worshiped as Gods in 3, so I'm not really too upset about that. >Magical beings that transform into tanks Ok, this has my attention but not in the good way. I sincerely hope they just have it implemented as 'That one boss', rather than a constant thing. Right now I'm just happy that the franchise is at least receiving SOME attention. ... And praying they don't turn it into a generic [s]sword[/s] gun and sorcery RPG. If they make a mage style character who casts fireball using MAGICAL RAGNAID PROPERTIES, all hype immediately goes out the window for me. EDIT: Ok, finally found some larger versions of the scans and I'm getting worried because [hider=this] [img]http://gematsu.com/wp-content/uploads/2015/11/Valkyria-Azure-Scan-LQ_11-17-15_004.jpg[/img] [/hider] Looks exactly like what I was talking about with the ROF gameplay, BUT [hider=There are way too many swords showing up...] [img]http://gematsu.com/wp-content/uploads/2015/11/Valkyria-Azure-Scan-LQ_11-17-15_002.jpg[/img] [img]http://gematsu.com/wp-content/uploads/2015/11/Valkyria-Azure-Scan-LQ_11-17-15_003.jpg[/img] [/hider] [/quote] To be fair, swords always make the cooler pose.