Precisely, Rill. That seems fair. But I do want to address another issue that a few people in the past have had insofar as not understanding the no interrupt system. They think you cannot act until after the opponent finishes his action. That isn't true. You can prepare, reposition, or do anything while your enemy does whatever, so long as it doesn't result in removing his actions from the timeline. just seems that Melon might be of the thinking that he's just forced to allow whatever the opponent wants to happen, to happen because he can't rightly cut his action off. Just wanted to verify that that really isn't true.