[quote=@Willy Vereb] 11th century development is a bit too early. It's good for people who are obsessed with this period but for the casual player it lacks many of the classical elements. [/quote] Honestly, I prefer it to gunpowder. I haven't really seen enough "early" roleplays, but that's my taste. And I find that history can be bent easier as nations were much less set in stone. If I take a nation of that period, I can pretty easily excuse my actions by a probable "what if' scenario.