[quote=@End Here] I'm totally fine with straying from the formula, as long as you ask! which you did! I was thinking a god who works directly can better influence his people. Instead of having to work indirectly through priests and such. And onto the dwarves, like runes and such for their works? I think that'd be fine, instead of being as potent as a normal mages it can be reduced and do you want to use heroes or no? [@Willy Vereb] Is there a better way things can be suited to you? I don't expect this to be very fast paced haha.[@ArenaSnow] [/quote]I can have people with extraordinary abilities but they won't be heroes. Just talented dwarves. As for runes, yes and no. Dwarves would carve runes on their more magical weapons but the letters themselves have no power. They are just excellent pieces of craftsmanship and host of intricate techniques which make the magic effects work. They'd be called rune craftsmen and popularly it'd be beleived that runes give them power but the reality is more complex. Also in general all dwarven craftsmanship has faint amount of magic in it. Yes, these will be almost insignificant but for reasons such as this is why dwarven steel and equipment made from them is thought as better. Actually if all players are okay with it I may even include in my history that steel was originally created in Yngvar and its knowledge spread over the time.