On the topic of "carrying too much shit around", it won't be a problem. Being a no-fun-allowed asshat, realism is important to me. As for 'overpowered', I think I might disagree, in that a decade of talented and largely successful mercenary work seems like it would be sufficient for what is on offer, and what is there strikes me as what someone both paranoid and creative would want to hand if they're going to fight a Super Space Wizard, but I am not adverse to trimming it down and increasing the age. Weaponry is really not that expensive, and him living on the minimum necessary to push his shekels into a suit of armor and the very common cyber-augmentation of the star wars universe made sense to me, logistically speaking. I'll make the edits right away.