Joe, uncharacteristically, was the first to attack. As the walkers were 'only' comparable to MBT's at best, and the munitions were NC grade, they were all more or less disabled, if technically still operating. The three that still could initiated self-destruct sequences, leaving little data to be analyzed, but a decent amount of scrap each. The 'unknown' NC pilot, Nine, destroyed his tank assailants quickly and efficiently, dodging their shots with extreme skill and causing them to fire on each other, annihilating them. He stuck around and patrolled for remaining enemy infantrymen, found a couple, then executed them. Blur and PM tried to assist wherever they could, confirming the destruction of those walkers and making sure each units 'prisoner pod' was sound, bringing the lot of them closer towards SR proper so they can be opened, and occupants can be medically checked. Sophia ordered Blur and PM to patrol the area while the towns' militia could begin damage control... and counting casualties. When the situation 'normalized', as much as it could, people began to notice it was early morning. SR survived for another day. At least, there's that.