[h1]Index[/h1] [b]People[/b] [indent]The planet of Atles has two known races— Humans and Gis. Both are species that are almost indistinguishable if not for cultural differences and distinct attributes such as the Gis’ elongated ears. For over a century since humankind’s meeting of the people of Gisaria there has been much deviation from the original disposition that they held; a fact that is clear as constant cultural differences and miscommunication has led to various conflicts, skirmishes, and small wars. The following is a small index regarding these ethnic, cultural, and physical differences. [b]Humans[/b] [list][b][color=gray]Argosi[/color][/b] [list]Descended from the western lands of Terraius, the Argosi (or Arogsians) were and in many ways still are the dominant peoples of their home continent. For centuries military, scientific, and social developments have been at the fingertips of the Argosi and at one point they almost controlled the bulk of Terraius. Following the War of the Crowns, Argosi presence in the colonial frontier and by extension the Confederacy as well. Since their integration in the Confederacy they have been no different than Erde or Etherian citizens in contributions and occupations; in the last thirty or so years they have also entered political positions as well. Due to the current and former breadth of the Argosian Empire the appearances of the modern Argosi are varied, with many losing their original copper-to-bronze complexion to a lighter more western/northern Terraius appearance. Still the identity isn’t completely lost with pockets of merchants, nobles, and royals still maintaining glimpses of the copper skin. [b]Real-World Conventions:[/b] Roman, Byzantine [b]Average Height:[/b] 5’10” - 6’2” [b]Average Features:[/b] Black and Dark Brown hair with brown and hazel eyes. [b]Homeland:[/b] The Argosian Empire [b]Religion:[/b] Polytheism around "Titanus"[/list][/list] [list][b][color=gray]Etherian[/color][/b] [list]Descended from the south-eastern lands of Terraius, just beyond the Erde and Lyudi, the Etherian people have been one of the strongest forces in their homeland; even defying the control of the Argosian Empire with surprising ability throughout history. The Etherians were, like the Erde and Lyudi, one of the first to venture to the colonial frontier and found the Confederacy. Some even say it is the Etherians who “are” the Confederacy due to their prominence in bureaucracy. In addition to their political abillity, they are able inventors and engineers; always trying to out-think their rivals and allies alike. There is no place you cannot find Etherian blood in the Confederacy; whether they be soldier, laborer, inventor, academic, or politician. Whilst lacking the strength of a Snjara or Lyudi, they make up for it intellectually and in numbers. [b]Real-World Conventions:[/b] Brythonic, Celtic, Anglo-Saxon [b]Average Height:[/b] 5’9” - 6’1” [b]Average Features:[/b] Red and Brown hair with blue eyes. [b]Homeland:[/b] The Kingdom of Etheria [b]Religion:[/b] Polytheism based around two Gods (Licht & Voix) and their Saints (Seven Virtues) & Devils (Seven Sins).[/list][/list] [list][b][color=gray]Erde[/color][/b] [list]Descended from the central lands of Terraius, the Erde have been one of the three major ethnic groups of Terraius for centuries. The Erde were, like the Etherians and Lyudi, one of the first to venture to the colonial frontier and found the Confederacy. The Erde became one of the backing elements of the new nation and contributed greatly to military infrastructure. This has not changed in recent times as they work directly with Etherian inventiveness to keep the nation protected and on top of things. The Erde are great soldiers and tacticians as well as competent laborers and academics. You can find Erde in most settlements given their large population of colonists for their ethnic group. The Erde are not as hardy as the Lyudi or Snjara so they require more clever thinking on greater threats, which has been clear by the inventiveness within the monster hunting profession. [b]Real-World Conventions:[/b] French, German [b]Average Height:[/b] 5’10” - 6’2” [b]Average Features:[/b] Black and Brown hair with green eyes. [b]Homeland:[/b] The Kingdom of Erdear [b]Religion:[/b] Polytheism based around two Gods (Licht & Voix) and their Saints (Seven Virtues) & Devils (Seven Sins).[/list][/list] [list][b][color=gray]Fuegoiari[/color][/b] [list]Descended from the southern islands beneath Terraius, [b]Real-World Conventions:[/b] Spanish, Portuguese [b]Average Height:[/b] 5’11” - 6’3” [b]Average Features:[/b] Black and Brown hair with brown eyes. [b]Homeland:[/b] The Kingdom of Fuegos [b]Religion:[/b] Polytheism based around the sun and moon.[/list][/list] [list][b][color=gray]Genshi[/color][/b] [list]Text. Real-World Conventions: Japanese Average Height: 5’1” - 5’7” Average Features: Black hair with brown eyes. Homeland: The Dominion of Genkai [Northern Provinces] Religion: Kami Worship (see: Shinto)[/list][/list] [list][b][color=gray]Kao[/color][/b] [list]Text. Real-World Conventions: Chinese Average Height: 4’11” - 5’5” Average Features: Black hair with brown eyes. Homeland: The Dominion of Genkai [Eastern Provinces] Religion: (See: Taoism)[/list][/list] [list][b][color=gray]Lyudi[/color][/b] [list]Descended from the north-eastern lands of Terraius in-between the Snjara and Erde peoples, the Lyudi are a naturally nomadic people though they have no issue with settling in one place. The Lyudi were one of the first to venture to the colonial frontier and were founding members of the Confederacy. Escaping drought and famine they sought to make a new home despite the chances or dangers. Despite being early and important citizens of the Confederacy during the War of Crowns they have diminished in political power and focus on reinvigorating their newfound home rather than waste time with bureaucracy. Lyudi are excellent trappers, ranchers, farmers, and rangers - a staple of importance to any nation. You can find Lyudi in almost any town or outpost. The Lyudi are indifferent towards Gisaria’s larger fauna and are able to combat them though they prefer to be at peace with man and beast. The greater population are not sure what to think of the Lyudi due to their nomadic ways and archaic spiritual beliefs. Lyudi are similar to their cousins, the Snjara, in appearance with broad shoulders and strong features. [b]Real-World Conventions:[/b] Slavic [b]Average Height:[/b] 6’1” - 6’4” [b]Average Features:[/b] Blonde and Brown hair with blue eyes. [b]Homeland:[/b] The Kingdom of Lyuos [b]Religion:[/b] Shamanism revolving around "Zem"[/list][/list] [list][b][color=gray]Snjara[/color][/b] [list]Descended from the northernmost lands of Terraius where the winters are harsh and the people are harsher, the Snjara are a hardy people. The Snjara came to the colonial frontier and became Confederate citizens after the War of the Crowns and of the ethnic groups that came from Terraius are the least populous. That said, in the colder parts of the frontier you would not be surprised to find small villages of Snjara trying to keep to themselves and their gods. The Snjara are not afraid of Gisaria’s larger fauna as in older times it was the Snjara who were those that slaughtered similar frostback beasts in their homeland. Snjara are similar to their cousins, the Lyudi, in appearance with broad shoulders and strong features. [b]Real-World Conventions:[/b] Norse, Finnish/Lappish [b]Average Height:[/b] 6’3” - 6’6” [b]Average Features:[/b] Blonde and Brown hair with blue eyes. [b]Homeland:[/b] The Kingdom of Snjar [b]Religion:[/b] Polytheism centered around "Fjor"[/list][/list] [b]Gis[/b] [list][b][color=gray]Ilec[/color][/b] [list]Text. [b]Real-World Conventions:[/b] Native American [b]Average Height:[/b] 4’6” - 5’4” [b]Average Features:[/b] Elongated ears, tanned skin. Eye color reflects their element of birth. [b]Homeland:[/b] Gisarequnh / Tribal Union of the Gis [b]Religion:[/b] Elementalism centered around 'Water'[/list][/list] [list][b][color=gray]Ketek[/color][/b] [list]Text. [b]Real-World Conventions:[/b] Native American [b]Average Height:[/b] 4’9” - 5’6” [b]Average Features:[/b] Elongated ears, tanned skin. Eye color reflects their element of birth. [b]Homeland:[/b] Gisarequnh / Tribal Union of the Gis [b]Religion:[/b] Elementalism centered around 'Fire'[/list][/list] [list][b][color=gray]Nehwah[/color][/b] [list]Text. [b]Real-World Conventions:[/b] Native American [b]Average Height:[/b] 4’4” - 5’1” [b]Average Features:[/b] Elongated ears, tanned skin. Eye color reflects their element of birth. [b]Homeland:[/b] Gisarequnh / Tribal Union of the Gis [b]Religion:[/b] Elementalism centered around 'Wind'[/list][/list] [list][b][color=gray]Oquk[/color][/b] [list]Text. [b]Real-World Conventions:[/b] Native American [b]Average Height:[/b] 4’9” - 5’6” [b]Average Features:[/b] Elongated ears, tanned skin. Eye color reflects their element of birth. [b]Homeland:[/b] Gisarequnh / Tribal Union of the Gis [b]Religion:[/b] Elementalism centered around 'Earth'[/list][/list] [/indent] [b]Weaponry[/b] [indent]The development of firearms was a necessity for colonial survival, which is fairly blatant due to not just the various wars with greater military forces but also the larger more aggressive wildlife of Gisaria that the colonists would soon have to adapt towards. This came to rise of several inventive engineers and chemists who would come up with new weapons to deal with their enemies; both domestic and foreign. Arms Companies such as Dragon, Wolfe, and Ferris were the earliest pioneers in the gunsmithing industry but they were most certainly not the last or the only significant parties as time went onward. The following is a small index of firearms in Gisaria: [b]Handguns[/b] [list][b][color=gray]Pepperbox Revolver[/color][/b] [list][b][color=1a7b30]$[/color] | Regium | Imperial Classic[/b] - A traditional revolver that still uses the pepperbox/blackpowder system rather than the ‘modern’ rimfire ammunition. Still a favorable sidearm to many who prefer to cling onto the old ways or for ceremonial usage. [list][*][i]Based on the [color=aba000]Allen & Thurber Pepperbox Pistol(s)[/color][/i][/list][/list][/list] [list][b][color=gray]Single-Action Revolver[/color][/b] [list][b][color=1a7b30]$[/color] | Dragon | Series 1 SA[/b] - Dragon Arms Manufacturing were the first company to move away from pepperbox ammunition and towards rimfire ammunition, a fact evident by the success of the S1. Nicknamed the “Colonial”, it has had revisions since but is generally one of the token revolvers of the frontier. The S1 was developed and released in 28 AI. [list][*][i]Based on the [color=aba000]S&W Model 1[/color][/i][/list] [b][color=1a7b30]$[/color] | Wolfe | Type A[/b] - Many call Andrew Wolfe’s design for the revolver as the successor of Dragon’s S1, and given it’s reputation in the hands of wardens and gunslingers alike it certainly has a good claim at the title for the six shooter. Nicknamed the “Warden” by the commonfolk after its prominence in the hands of confederate lawbringers. It is bigger than a S1, but it more accurate as well. The Type A was developed and released in 36 AI. [list][*][i]Based on the [color=aba000]Colt Single-Action Army[/color][/i][/list] [b][color=1a7b30]$[/color] | Ferris | Edgemaker I[/b] - Lucius Ferris developed the Edgemaker as an extension of Wolfe’s Type A with extensive modifications and an additional chamber thus creating the first ‘seven shooter’. Perhaps not as standardized as the iconic S1 or Type A, the Edgemaker is quite popular regardless. The first Edgemaker was developed and released in 40 AI. [list][*][i]Based on the [color=aba000]Nagant M1895[/color][/i][/list] [b][color=1a7b30]$[/color] | Quade | Elite[/b] - Invented by Markus Quade, the Elite was fitted with a slightly shorter barrel and cheaper, lower velocity rounds. It became known for its popularity as a home defense pistol. It later came in a snub-nosed variation (called the Bookend) to cash on the home defense market. The first Elite was developed and released in 42 AI. [b][color=1a7b30]$[/color] | Quade | Bookend[/b] - A snub-nosed variation of the Elite. The first Bookend was developed and released in 55 AI. [b][color=1a7b30]$[/color] | Wolfe | Type B [/b]- Cutting down on size for a supplementary firearm, Wolfe created the Type B for dueling and concealment. Came to known as the “Grifter” due to its popularity among hucksters and con men in some areas. It was developed and released in 43 AI. [list][*][i]Based on the [color=aba000]Model 1889 Bodeo[/color][/i][/list][/list][/list] [list][b][color=gray]Double-Action Revolver[/color][/b] [list][b][color=1a7b30]$$[/color] | Kroft | Thunderbolt DB-1[/b] - Seeking to further evolve the revolver, Eldreich Kroft’s quickfire revolver hopes to be a game-changer in firearms development. The Confederacy itself has been considering about making it their official sidearm. It was developed and released in 112 AI.[/list][/list] [list][b][color=gray]Clockwork Revolver[/color][/b] [list][b][color=1a7b30]$$[/color] | Scythe | Valkyrie 1[/b] - Hiram Scythe’s “thinking man’s sidearm” caught on quite well for the former clockmaker despite the complexities of repair. However the clockwork device allowed it to be faster on the shot than any single-action revolver. It was developed and released in 55 AI.[/list][/list] [list][b][color=gray]Semi-Automatic Pistol[/color][/b] [list][b][color=1a7b30]$$$[/color] | W&M | Bolos MK.1[/b] - Named after Lyudi ranger, Bolos Elk, the MK.1 is an engineering accomplishment to create something new instead of depending on aging revolver technology. What was developed is a semi-automatic pistol with ammunition capacity above all others. The MK.1 was created by investor Eddard Watts and inventor Alexsandr Moroz. It was developed and released in 117 AI. [list][*][i]Based on the [color=aba000]Mauser C-96[/color][/i][/list][/list][/list] [b]Shotguns[/b] [list][b][color=gray]Break-Action, Single Barreled Shotgun[/color][/b] [list][b][color=1a7b30]$[/color] | Kain | Blackfire[/b] - Preston Kain’s “marksman’s shotgun” was a bit of a pointless endeavor, or so it was originally believed. The Blackfire fires one high impact slug through an extended yet weirdly accurate single-barrel shotgun. Various monster hunter’s choose it as their shotgun of choice. It was developed and released in 56 AI.[/list][/list] [list][b][color=gray]Break-Action, Double Barreled Shotgun[/color][/b] [list][b][color=1a7b30]$[/color] | Hawking | Coach Gun[/b] -[/list][/list] [list][b][color=gray]Revolving Shotgun[/color][/b] [list][b][color=1a7b30]$$[/color] | Quade | Cylindrical Shotgun[/b] - Nicknamed as the “Doomstick”, the Quade Cylindrical Shotgun uses technology seen more often in Revolvers and occasionally Rifles, but never before in a shotgun. It uses a four shot cylinder for four quickfire shots for whichever situation the user needs. It was designed and released in 54 AI. [list][*][i]Based on the [color=aba000]Roper Repeating Shotgun[/color][/i][/list][/list][/list] [list][b][color=gray]Lever-Action Shotgun[/color][/b] [list][color=1a7b30]$$[/color] | [b]Wolfe | Tracker[/b] -[/list][/list] [b]Rifles[/b] [list][b][color=gray]Break-Action Rifle[/color][/b] [list][b][color=1a7b30]$[/color] | Kain | Deadeye[/b] - A single shot, break action long rifle. The first long rifle to be fitted with a telescopic scope, the Kain works best in long range. The lack of ammo capacity makes it a difficult weapon to use in a firefight, but for a marksman at range, nothing in deadlier. It was developed and released in 49 AI. [list][*][i]Based on the [color=aba000]Remington Rolling Block Rifle[/color][/i][/list] [b][color=1a7b30]$$[/color] | Vonelli | Wyvern Hunter[/b] - A rare double-rifle, a long range rifle with two barrels, the Wyvern Hunter was chambered with larger, piercing ammo for the sole purpose of larger monster hunting. The Wyvern Hunter is accurate at long ranges, but tends to be used in medium range when a huge beast is charging. [list][*][i]Based on the [color=aba000]Elephant Gun[/color][/i][/list][/list][/list] [list][b][color=gray]Lever-Action Rifle[/color][/b] [list][b][color=1a7b30]$[/color] | Hawking | Repeater Rifle[/b] - The first repeater rifle design, created by Marcus Hawking. A front loading, 7 shot rifle with moderate accuracy and usability, even with a slow reload speed. A popular weapon among ranchers, frontiersmen and outlaws who need a weapon at range. It was developed and released in 49 AI. [list][*][i]Based on the [color=aba000]Henry Arms Repeater[/color][/i][/list] [b][color=1a7b30]$$[/color] | Wolfe | Type D[/b] - Created as an improvement on the older Hawking Repeater Rifle, the Wolfe Type D is a lever action rifle with a high ammo capacity in the front tube, better fire rate and faster loading speed due to the slide action acting as a loading tube. The Type C has become a popular weapon in medium range combat, and is used by Wardens, outlaws and bodyguards. It was developed and released in 87 AI. [list][*][i]Based on the [color=aba000]Winchester 1873[/color][/i][/list][/list][/list] [list][b][color=gray]Revolver Rifle[/color][/b] [list][b][color=1a7b30]$[/color] | Wolfe | Type C [/b]- Based off Wolfe's standardized revolver, the Type C otherwise known as the Dueling Rifle, was designed to be a highly accurate and easily reloaded weapon for medium range encounters. While it's revolver cylinder was an odd find in a long gun, its ease of use and simple design gave it a place in the frontier. It was developed and released in 40 AI. [list][*][i]Based on the [color=aba000]Colt 1885 Revolving Rifle[/color][/i][/list][/list][/list] [list][b][color=gray]Clockwork Rifle[/color][/b] [list][b][color=1a7b30]$$$[/color] | Scythe | Valkyrie 1-L[/b] - Created as a direct competitor to the Hawking Repeater Rifle, this rifle was marketed as the gentleman's rifle. A ten round tubular magazine, coupled with a remarkably fast fire rate would have made it a contender for the most popular gun around, but the high cost and the delicate clockwork parts made it a niche weapon in many circles. It was developed and released in 59 AI.[/list][/list] [list][b][color=gray]Bolt-Action Rifle[/color][/b] [list][b][color=1a7b30]$$$[/color] | Kroft | Shifter[/b] - Known as a "Slide Rifle" by the commonfolk. An improvement for higher-caliber rifles, the bolt-action allowed for the storage of more ammunition than Kain's Deadeye and a steadier rate of fire with the bolt action. The rifle became integrated in the Confederate Militia in 115 AI, a year after it's development. [list][*][i]Based on the [color=aba000]Fusil Model 1886[/color][/i][/list][/list][/list] [/indent]