Well, we have the necessary 3 people for character sheets and combat! Here it is: Character Sheet: Name: Gender: Age (Can't be younger than 16 or older than 35): Physical Description (pictures are fine): Personality: Bio (at least a paragraph): Job (pick from this list: [url]http://fallout.wikia.com/wiki/G.O.A.T.[/url] [it's an article on the G.O.A.T, but jobs are at the end]): Inventory (you MUST start with a Vault 49 jumpsuit and your Pip-Boy 2000): Rad Level (starts at 0. If it reaches 500, you mutate, and if it reaches 1000, you die): Strength: 5 Perception: 5 Endurance: 5 Charisma: 5 Intelligence: 5 Agility: 5 Luck: 5 You have 5 points to distribute among your SPECIAL attributes. Combat and Health: Your health starts at two, and one is added for each point of Endurance you have. Most enemies have three, four, or five health, tougher enemies have six, seven, or eight, while some can exceed ten. Every time you get hit, one health is taken away. It works the same for when you attack enemies. There are critical hits, determined by a coin flip (which will only be flipped if the player wants it to) which must be heads to succeed, and a critical hit takes two health. There is also a critical miss when you get a tails, in which not only do you miss, but you also drop your weapon. For every 10 AC (Armor Class), you gain plus one health as long as you are wearing that armor. For every 10 DAM, you do plus one health damage (So a player with 10 DAM would take away two health with one hit, and three with a critical). [@raddum], [@katsa], [@geminironin]