Doing a sort of outline for the story? For group fights, which character could kill/defeat who, how they would do it, maybe what events could happen, and then we all do it well written IC. Like that game Super Fight. We would have a sort of verbal debate as to who would win, or how cool it would be if this character died in that cool way. That way each player wouldn't have to come up with actions right on the spot and try their best to do some crazy move that results with them with the upper hand? That happens a lot. This could result in some swift and brutal fights if we were to do it right. No one ever just "Gets hit" in the Arena thread, from what I can tell. They've always got a plan to do some a quadruple backflip over their opponents head, only for the opponent to shift his momentum bounce off the wall and hit the opponent in mid-air you know the fights just kind of go on for months I was just thinking of a way to...circumvent these never-ending fights. But I'm a noobie, I was just curious as to what some some more experiences arena fighters thought.