What will happen in the Testing Rooms is: 1) A scene is set up. 2) You will need to solve three problems using the following Abilities which you have learned. 3) There is a three day time limit. [hider=Ability List] Sun Rise-Meditation This class is design so that one can learn how to concentrate better and block out outside noises. This class is design so that one can learn how to teach you how to clear your mind and to organize it into various rooms and filing things into cabinets or boxes. Basic Core Elementals Air/Wind Magic 1) Make a small breeze 2) Gusts- short blast of wind that lasts 30-40 seconds 3) Blasts of wind – can last up to 10 to20 minutes depending on experience 4) Create and manipulate wind currents 5) Make a sturdy wind- lasting for up to an hour depending on experience 6) Make a wind devil- small whirlwind 7) Whirlwind-rapid and spinning wind that can slice through objects when combined with swords or a secondary element (small tornado) Fire/Heat Magic 1) Make a spark 2) Small flame 3) Heat something up 4) Fire balls 5) Heat wave- waves of a heat forced towards an object or creature 6) Flame throwing- a sturdy stream of fire Water Magic 1) Make water move without touching 2) Pull water out of air 3) Water Spout- a small water devil 4) Throw a stream of water 5) Misting/Fog- the creating of a thin fog (mist) to a thick can’t see through water shield (fog) 6) Whirl pool- swirling water that pulls objects or creatures down into the water Earth Magic 1) Trembling- Make ground tremble 2) Rising 1-Make ground rise up into a mole hill 3) Shaking- Make pebbles move 4)Rising 2-Make ground rise up into a hill 4) Rising 2-Make ground rise up into a hill 5) Shaking- Make rocks move Secondary Core Elements Cold Magic 1) Cold Drawing-Draw heat away f6rom things 2) Hail- small balls of ice up to the size of golf balls Sound 1) Ventriloquist- able to throw voice to various locations Outside of the Body Abilities Shadow Magic 1) Become one with the Shadow-Blend with darker areas better 2) Shadowing- Make areas slightly darker Light Magic 1) Shining-Brighten darker areas 2) Light ball- Create a ball of light Lightening Magic 1) Electric spark 2) Electrical ball- up to the size of a baseball Plantology and Potions 1) Growth-common plants grow slightly faster 2) Encourage-Persuade common plants to do something 3) Learn all equipment in the lab 3) Herbal healing- the making of common potions that will assist in healing 4) Vitalize- Grow common vines (or other plants) that can grab or attack (has own mind, hostile or friendly) 5) Overgrowth- Massive area wide plant growth 6) Promogrowth- Instantly grow plants and bring plants back to life Mental/Mind Control Magic 1) Telepathy – Ability to speak mind to mind 2) Telekinesis- ability to move objects or bend objects 3) Levitation- the ability to float 4) Empathic- Able to experience the feelings or sensations of another creature 5) Mind bonding – A close bond with a specific creature 6) Influence - Weak mind control, persuasion at its best 7) Illusion- Make a creature see something that is not there Creatureology A study of various mythical animals, their breeding and care for them. Any magic user- depending on the ability and level of magic, the user will be allowed to take care of a creature. Physical Training- To strengthen our bodies so that we are physically stronger and can handle more difficult magic. A) Weight Room B) Pool Area Dragonology Care of your Dragon- How to tell what kind of a dragon you have, taking its vitals and what to feed your dragon. What to do with your Dragon as it grows. – Your Dragon is growing quickly and will need more attention. The best way to give it the attention it needs and deserves is by playing with it daily. Here you will learn many games that will keep your dragon from being bored, strengthen its body and the bond between the two of you. Independent Study A) Archaic Language- Learn a new language that is not used any longer or make one of your own. All Students must find a secret way of their own to write their Spells in a Grimoire. You will need to know this Language by Level 3. You will need to know it inside and out before then. Auto Robots will teach this class. 5 credits for a language or if you make up one- 50 credits over 3 levels. NOTE: Excellent class for someone who wants to be an Archives Specialist or a Spell Caster. B) Auras-Lady Violetta will tell you about the Aura around your body. One day class. 1 credit C) Basketry- Learn how to make a basket which you can use. Lady Violetta will lead this class. 2 credits. Will be applied to Survival Skills. D) Calligraphy 1 –Learn how to write elegantly. Auto Robots will teach this class. 3 credits. NOTE: Excellent class for someone who wants to be an Archives Specialist or a Spell Caster. E) Musical Instrument 1-Learn how to play one instrument of your choice. Auto Robots will teach this class. F) Auras G) Calligraphy 1 or 2-The art of writing elegantly- - Taught by Autobots H) Loom Weaving- - Taught by Lady Violetta I) Map Reading- Taught by Autobots J) Musical Instrument 1 or 2- - Taught by Autobots K) Spinning - Taught by Lady Violetta Survival Skills 1) Creature ID by Evidence- 2) Trapping and Skinning 3) Basic First Aide 4) Survival Skills- Group Setting 5) Learn how to set up a basic camp. a) Picking a spot. b) Pitching a tent. c) Making a fire ring. d) Gathering of fire wood. e) Gathering of the water. f) Set up a toileting area. Packing Supplies in/on specialized Virtual BackPack with Carrousel – equipped with 25 bins 1) Tent- self setting and folding- under pack 2) Bedroll- under pack 3) Dagger- on holder 4) Small Axe- on holder 5) Outdoor cooking Equipment a) Pot set- small kettle, 2 dutch ovens, skillet, griddle, Eating set- plate bowl, cup, knife, fork, spoon b) Tripod set with 3 attachments- utensil holder, ring for pots, and a kettle plate, Utensils- flipper, long handled spoon, tongs, ladle, long fork, skewer, Skinning knife 6) Cooking Staples Carousal a) Flour, Sugar, oatmeal, rice b) Salt, Pepper, cinnamon, oregano, c) prepared mixes- cinnamon roll, cake, icing, fudge, brownie, cobbler d) eggs e) milk f) oil g) butter h) ketchup, meat sauce, i) dried fruits- apples, peaches, raisins, cherries, j) nuts- peanuts, walnuts, cashews 7) Personal Items Carousel a) Clothing b) Hygiene c) 2 extra pairs of boots d) Books e) Writing and drawing equipment f) Dirty laundry g) Laundry soap, line, pins [/hider] I know that we did not do Summer Camp 1 but could you do the Survival Skills part?