[b]Name:[/b] Ahmal Ervallen [b]Race:[/b] Fairy [b]Gender:[/b] Male [b]Age:[/b] 10 [b]Birthday:[/b] 21th of Saffra 290 DM [b]Birthplace:[/b] Islahiise (Silvermist) [b]Resides in:[/b] Silent Rise [b]Occupation:[/b] Ebonknight (Scout Squadron), Silent Hunter [b]Appearance:[/b] [hider=Pic][img]http://img04.deviantart.net/d204/i/2013/209/5/4/stationed_zafir_by_ruacharl-d6fm7kk.jpg[/img] He stands at a height of 5.54 inches and weighs about 4 ounces. His long blue hair is usually tied back in a low ponytail. His iris' are golden in colour, and his skin is quite tanned. His average sized wings are translucent, with a tint of blue and slight yellow streaks. They are outlined in black. [/hider] [b]Personality:[/b] Ahmal is a rather quiet soul, preferring to stand back and watch, rather than be the center of attention. However he will only intervene if he felt that something ‘wasn’t right’ by his instincts. He’s a rational thinker and is sometimes quite literal, so he often finds it hard to understand sarcasm or jokes. Despite his quiet nature, he is able to hold proper conversations. [b]History:[/b] Ahmal is the youngest of 6 siblings. From a very young age, Ahmal was very adventurous. Ever since he could fly, he’d often wander off by himself down to Silent Rise and quietly observe people. He’d often write notes about people’s mannerisms as they worked. At around 2 years old, he started to follow Silent Rise hunters around the forest, observing their work from the tree branches above. On one of his usual days of following a hunter through the forest, the hunter noticed his presence, skillfully catching Ahmal as he tried to escape. The Avien questioned Ahmal’s motives, only to find out Ahmal’s curiosity and potential to become a hunter. After some negotiation with the his parents, the Avien took Ahmal under his ‘wing’, and taught the young fairy various hunting techniques. Most which included the art of camouflage, patience and a readied bow. By the time he had reached adulthood, he was a fully fledged hunter and was, of course, independent of his mentor. The use of poison on his arrows was something that he had learnt from another hunter whom he had met on one of his hunting trips. At the age of 9, Ahmal had made quite a name for himself as one of the uncommon Hunter Fairies. He caught the interest of one of the Ebonknight Lieutenant's after he had given them a rather detailed observation of the road ahead as the brigade was getting ready to set out. Warning them of the dangers along the path at that current time. This information had proven to be true at some excruciating detail. Ahmal was given an invitation to participate in the Knight's Tournament, which he accepted. Fortunately for him, the tourney was set in a forest, which gave him a bigger advantage over his peers. His ambush tactics and overall performance caught the attention of one of the lieutenants, and thus, Ahmal was given a recommendation and a place in the Scout Squadron. [hider=Skills] Camouflage (6 [+30]) Ranged (Composite Bow) (44) Scouting (10) Observation (11) Poison (7) Aerobatics (6) Stealth (5) Tracking (5) Hunting (10) Tactics (1) Leadership (3) Socialization (3) Bodybuilding (5) Subterfuge (1) Land Navigation (1) Endurance (4) Investigation (1) Medicine (1) Unarmed Combat (1) [/hider] [hider=Knowledge] The Feeling of Healing Magic [hider=Contacts] Lyriia Elenye (The Pretty Fairy Physician) [/hider] [/hider] Other: - Weakened leg, 20 days natural healing for full recovery [b]Possessions:[/b] Item | Acquired | Value Black Pin | Loan | N/A Scout’s Garb | Loan | 1 gp Leather Armor | Loan | 10 gp Vambraces | Loan | 50 gp Iron Arrows x20 | Starting | 2 sp Peasant's Garb | Starting | 1 gp Traveler's Cloak | Starting | 1 gp Composite Bow | Starting | 40 gp Leather Quiver | Starting | N/A Arrow Poison | (To be Acquired) | 50 GP Camouflage | Starting | 40 gp Antitoxin (Vial) | Starting | 50 gp Tent | Starting | 10 gp Bedroll | Starting | 1 gp Backpack | Starting | 2 gp Waterskin | Starting | 1 gp [b]Ledger:[/b] Cost | Item | Subtotal +54 gp | Starting Money | 54 gp, 0 sp, 0 cp (After inventory) (Does not acquire +1000 gp, due to Knights position) +708 GP | Seasonal Pay | 762 gp, 0 sp, 0 cp Pay: 7gp/day [b]Story List:[/b] Date - URL - Characters involved