What I found in space combat, in short, was that any ship the players face off against with crew skill of 40 or below is gonig to get absolutely taken to pieces. I'd really prefer to run ground combat in the free-form manner that it usually is run as on the Guild. I feel like waiting for rolls and maps will slow things to crawl, not to mention it limits our creativity somewhat in this medium. Anyone planning to be the Rogue Trader? It is a kinda important role...