hmm i wanna re-tackle my old archetype as one that goes with already existing gamble cards... here is example of my idea's lets a say a monster that has a effect like this "whenever a coin flip is successful put a counter on this card, it gains 200 atk for each counter on it when a coin flip fails remove all counters from this card" its merely a example though. i mean why have the archetype have gamble effects on its own when there already are enough