I suddenly have 3 new archetype ideas after my test. A archetype that focus on having 1 counter that moves through all your cards. (can only be generated for certain cards and only one can be on the field at any one time) activating certain effects (sort of like king of the hill) A chess themed archetype based on the movement/properitys of chess pieces Am Fusion archetype based on element bonding. (you know for the academes science teacher)