Hi all, I'm interested in starting up and GMing a Harvest Moon game here. I've roleplayed on large-scale HM themed forums before and am trying to figure out the feasibility of shrinking it down into a single-thread game. So I'm just gonna spitball some ideas here. My general idea was that the characters exist among a group of settlers moving into an abandoned town, mostly cut off from modern society, and picking up what was left behind. One of my favorite aspects of HM games is the events system which works to bring characters together, which wouldn't be so hard to incorporate - each IRL month is an in-game season w/ a calendar of events, events might last 3 or so IRL days to make sure everyone has time to participate. I also thought it might be interesting/less daunting to hold elections so that a new person could take the mantle of mayor/GM each game-year (if it lasts that long), with return elections possible, but no character holding office 2 game-years in a row (or something like that). But other than that, in the in-between space, what should the game look like? What would you want it to look like? GM-guided with a central plot? Freeform roleplaying? Something in-between? And what else would you like to see in this sort of game? I'll make an OOC thread if I get at least 4 people interested and a less vague idea of what I'm doing.