I'd love to join, one started like a year ago then no one posted which made me sad. As far as roleplay goes Harvest Moon never really was plot centric to begin with, but it would help to have something GM guided every once in a while. Perhaps a natural disaster at some point, disease going through town, someones house / field is on fire. Not suggesting doing these near the start, though some GM guidance for getting the town started and set up may be of use through the NPC settlers. After all, setting up a town actually requires laws and such unless we assume we are inheriting a structure from the place we are coming from.