[quote=@Xeiyenreisha] Are you sure about that? Negate Attack is a Counter Trap which would give it a Speed of 3. [/quote] Negate attack cannot be activated at damage step, even as a counter trap due to its timing. Let's break it down and get to the nitty-gritty to explain. Negate Attack, Counter trap, effect: When an opponent's monster declares an attack: Target the attacking monster; negate the attack, then end the Battle Phase Assume we are currently in Opponent's Battle Phase. Battle Phase consists of 4 Steps, Start Step, Battle Step, Damage Step, End Step. During Start step, certain effects can activate here, such as #107, which occur immediately at the beginning of the Battle Phase. The attack declaration response window occurs at Battle Step, after the opponent declares their intent to attack at target with a selected monster they control. Damage Step is the next step after Battle Step, where the attack declaration window closes, and the targets will proceed with battle. Only certain cards/effects can be used here, chiefly being spells/traps which directly modify ATK/DEF values and some monster effects which trigger during this step due to flipping or destruction, etc, and the counter trap cards. The Damage Step actually has substeps which break it down even more and for the sake of brevity, let's not get into the details of these steps because it gets tricky and is probably the hardest thing to understand in YGO after chains and effect timing. End Step follows after, similar to Start Step, certain effects can activate here, and ends the BP. So, Negate attack can only be triggered properly at Battle Step. However, Limiter Remover can be used during Damage Step. Hence, if you do not know your opponent has Limiter Remover, and will take a 2k hit for the sake of saving Negate attack for the next turn when they summon something bigger, it will be game since they will drop limiter remover during the damage step, after the attack declaration response window is closed and the battle/direct attack is committed.