Behold, the most complicated cards in all of YGO. [hider=Yugi's Grandpa] Name: Legendary Gambler Level/rank: 4 Attribute: Earth Monster Type(s): Spellcaster Effect: During each Standby Phase: Roll a six-sided die and apply the result. ● 1: Banish 1 Card on the field, face-down. ● 2: Banish 1 Card from either player's graveyard, face-down. ● 3: Banish the top card from either player's Deck, face-down. ● 4: Banish 1 random Card from either player's Extra Deck, face-down. ● 5: Banish 1 random Card from either player's hand. ● 6: Banish this card, face-down. ATK/DEF 1000/1000 [/hider] [hider=Duel monsters, the game.] Name: Legendary Gambit! Spell-type: Quick-play. Effect: Activate only if you control "Legendary Gambler". Pay Life Points so that you only have 100 left; You can only activate 1 "Legendary Gambit" per turn. Toss a coin and call heads or tails. If you call it wrong, return this card to your hand. If you call it right: Roll a six-sided die, and apply the appropriate effect. ● 1: Toss a coin and call heads or tails. If you call it right, Banish all cards your opponent controls, face-down. If you call it wrong, Banish all cards you control, in you graveyard, in your hand, and deck, face-down. ● 2: your opponent cannot check cards in the Graveyard until this effect resolves. Your opponent calls the name of the first monster found at the bottom of your Graveyard. If he/she calls it wrong, exchange your current Life Points with your opponent's current ones. If he/she calls it right, take 100 damage. ● 3: Declare 1 card name. If that card is in your opponent's hand, add it to your hand. If not, put this card face-up in your Opponent's Deck and shuffle it. When you draw this card, you win the duel. ● 4: Your opponent declares a monster Level. Excavate cards from the top of your Deck until you excavate a monster. If that monster is the same Level as the one declared by your opponent, swap the cards in your deck with the cards excavated, then Banish all excavated cards, Face-down. If not, Special Summon the excavated monster and all cards with the same name as the Excavated monster from your hand, Deck, and Graveyard, ignoring its Summoning conditions. also shuffle the remaining cards back into the deck. ● 5: Call the type of card (Spell, Trap, or Monster) on top of your Deck. If you call it right, add 1 spell card, 1 trap card, and 1 monster card from your deck. If you call it wrong, Your opponent may add up to 5 cards from their deck to their hand. ● 6: toss a coin 3 times and apply the appropriate effect: [indent]● 3 Heads: You win the duel. ● 2 Heads: Each player's Life Points become half the combined Life Points of both players. ● 1 Head: your opponent wins the Duel.[/indent] [/hider]