[quote=@Ammokkx] Playing whatever you had perfectly is still promising though. That's at least Wind, Earth is when you actually slip up somewhere along the way. Like, take my two duels. Haas failed to plan ahead and arguably used both Wind-Up Kittens and his Wind-Up key much too early, whilst Ethel had an end game plan the entire time and even banished RaidRaptor's - Readiness in advance to negate whatever damage since the destruction effect would've never gotten used at that rate. Or, someone like Akemi, who played perfectly up until a small slip-up where she allowed her opponent a turn to recover. Would've been in light if not for that. [/quote] Eh, perfectly is a bit of a stretch. I mean, it's a good combo, but if he had played like a Whip Snake or something and just destroyed the monster while baiting the set card, he could have saved that combo to end the game next turn. Whereas here, it was entirely possible that he overextended, swarming the field with no protection while his opponent had a set and 3 cards in hand. Still, I can see where you're coming from. If you think that play was a little too good, I can dumb it down a bit and just play Whip Snake before he loses it.