I've been a Table Top Gamer since the age of ten when I could barely grasp the rule system of 2nd edition D&D which my Uncle ran at his house every weekend. I was staying there with my mom and curious so he let me play his wizard's familiar an sit up late with the group or till I passed out. Later when I was 12 I graduated to the hard stuff like GURPs and White Wolf and occasionally Mega Traveler, I was hooked. I'm now 26 and I've been GMing for over 10 years now and still rolling the dice (I always have my Dice Bag which has nearly every die Chessex put out What kind of Geek Girl would I be without my Dice I ask you?) I'd love to hash out any FATE ideas you'd like and see how you might rectify the absence of a Matrix in the Guild