[b]Province 17[/b] The march into Province 16 had been launched in an attempt the catch the remaining members of the Holy Empire while they were licking their wounds from a string of defeats... Only to find nothing. For all intents and purposes, the long standing enemy of Tushienia was no more; The province itself was to be offered to their new neighbour Zakol as a show of goodwill to solidify their alliance... And all Tushienia's forces to go to where they were needed instead of getting dragged into another war when the zealots no doubt made a pest of themselves in the future. For now, the southern army needed to prepare itself to march north. ........... [b]All over Tushienia.[/b] Progress was coming to Tushienia; during the autumn months, get amounts of steel and iron had been brought and agents had gone out to negotiate the purchase of large tracks of land from landowners in order to lay the foundation for the Unity Railway. Even as the winter snows fell, the living and the dead worked side by side to lay the rails that would bring their kingdom closer then ever. The railway was not the only thing that was changing though; No one knew if it was the focus on steam or the wars that were being waged, but across the kingdom shamans and magi were nurturing the sparks of fire magic. It would be some time until it would be as powerful as the other schools of magic, but for now it was merely another tool in the magi's arsonal. .......... [b]Province 7[/b] Even as the winter snows began to set in and the winds began to howl, preparations were being made to withstand a more vile enemy. Inhuman, unalive creatures that defiled the laws of life, death and even undeath had finally began to sneak over the boarder... And they would be met by the combined forces of the living and the dead to contend for ever square meter of ground. ............... [b]Province 11[/b] The POW's from Province 7 would be welcomed with open arms, offered moderate but welcoming accomidations and plenty of opportunities to find their place in Tushienia society. Education was made avaible to them as well. However, those families who had at least one member decide to voliteer to serve in their new kingdoms armed forces would find themselves gaining extra benefits; Small things, like shorter waiting lists or access to better tutors. [hider=Actions] Recruitment: Province 7 = 1 War-Magi Province 11 = 1 War-Magi Province 10 = 1 War-Magi Province 12 = 1 War-Magi Province 17 = 1 War-Magi Research = Trains (Turn 3) The forces is Province 16 will travel to Province 17... Expect for two War-Magi and their magi bodyguards, who will be staying with the Andinon army as supporting units. POW's and refugees will be accepted into Tushienia... Through those willing to sign on with the military or can provide a special talent or skill set will be given extra perks and bonuses for themselves and their families. Government traders sent to allied nations. Magic uses in Province 7 summon 6 Wrathbound cannons, 12 Skeleton Infantry and 13 Skeleton Bowmen to help defend their boarders. Province 7 takes the time to further dig in and strengthen their defences while ensuring that all solders are drilled in how to move from one defensive position to the next. [/hider] [Hider=Garrsons] Province 7: 6 War-Magi 25 Magi 2 Cannons 2 Archers 8 Heavy Infantry 2 Arquebusers 1 Light Infantry Province 10: 1 Light Infantry 2 Archers 3 Heavy Infantry Province 11: 1 Light Infantry 2 Archers 5 Heavy Infantry Province 12: 1 Light Infantry 2 Magi 4 Heavy Infantry 1 Arquebusers Province 17: 9 War-Magi 43 Magi 7 Cannons 12 Archers 24 Heavy Infantry 5 Arquebusiers 1 Light Infantry [/hider]