[color=fff200][Center][h2]Alaira Taenn[/h2][/Center][/color] [center] [color=fff200]Age:[/color] Appears to be in her Mid-twenties, but she's actually in her early forties. [color=fff200]Mageblood Type:[/color] Clima. [color=fff200]Favored Magic Class:[/color] Alaira favors Electromancy, but she also studies Aeromancy. [color=fff200]Previous Magic Training:[/color] A fair amount of College schooling has put her at an Intermediate level. [color=fff200]Race:[/color] Half-Forest Elf, a few might say she's half ogre with that build of hers, but that's a good way to get decked. [color=fff200]Appearance:[/color] Alaira stands at an impressive 7' 8", tall even for her kind. And she's not just tall, she possesses an impressively muscular physique. She can appear deceptively thin thanks to her height, but she's a giant to be sure, and there is a tremendous amount of power in that frame. Her breasts aren't very large, a blessing in many ways and a curse in a few others. A larger bust wouldn't be very nice to have for a woman of her type, they'd just get in the way, and wearing a binder under her armor wouldn't be very comfortable... Then again, she very much doesn't like being mistaken for a man, and she has several insecurities besides. Nonetheless, it's a sensitive issue and best not brought up at all, lest one wishes to start an impromptu brawl. It doesn't happen often though, as thanks to her wider hips and shapely rear her figure remains quite feminine. From the neck down her darker flesh is marred by all manner of scars however, many small gashes from razor-like claws and burns from an acidic creature... It's basically all scar tissue. Her face remains free of scars, however... Why? Well, during a demon assault she had once fought a certain demon, all claws and acidic ooze. Her Pyrrhic victory over the creature left her a broken mess... And her face was the worst of it, most of it was just... gone. However, thanks to the... 'generous' flesh donation of a student that had died in the battle, they were able to fix up her face so she wouldn't have to worry overmuch about disfiguring scars. But, they were unable to do cosmetic fixes to the rest of her at the time on account of the massive amount of wounded. This experience was very traumatizing for her, and among her many insecurities this is among the worst. As for her features, the sculptors admittedly made her face look a [i]little[/i] better... Her features are attractive, with beautiful electric blue eyes, full lips, and good bone structure in general. She has a strong jaw, and her pointed ears peek some from her dark brown hair. Said hair is usually somewhat unkempt, combed now and then less for looks and more for maintenance. She's recently cut her hair (using the 'grab a bundle of it and slice with knife' method), and it now reaches just above her shoulders. Her voice bears special mention, as she really does have a beautiful, melodic voice. Unfortunately, it's usually twisted into an angry growl... So when she speaks more softly it can come as quite a surprise. Alaira owns a fairly impressive suit of Fortite armor, which originally belonged to her mother (Although it did require a slight reforging, given that Alaira is two feet taller than her mother was). It's Pearl-pink color often leads to ridicule when she is seen in it among the more... terminally stupid members of society, but she's quite fond of it anyway. The plate-armor's most defining feature is the Silver trim inlaid among the plates, as well as the imagery of stars and constellations engraved and inlaid with yet more silver. Her spear is an incredibly well-made weapon, despite it's steel construction. One began with a hollow tube for about half of the inside of the haft. At the bottom was a wider, hollow segment where the 'Batteries' were stored, and on the other hand, the spearhead would be fit. Inside the tube was a rod of solid gold, about a quarter-inch in diameter. Between the rod and the tube a sort of non-conductive resin was poured, and then the tube was fitted onto a half-cored oaken haft, locked in place once the spearhead was screwed on and welded. The oak had been carved with lightning-bolt shaped channels and blackened, with pewter poured in and polished once it had set, silver bolts on a black background. The whole thing was then varnished and sealed with more resin. The result? A weapon she could fire her magic through, and even amplify it in some cases. [color=fff200]Bio:[/color] Alaira is a strange example of a half-elf. She's a veritable giant, and apart from that she possesses an aggressive demeanor fit for an Orc. As for her actual past, it's shrouded in mystery. People don't ask often, and when they do, she prefers not to talk about it... and the things she HAS said seem to contradict eachother. What's known and generally agreed upon is that at a young age, some disaster of some kind destroyed her small village. She was the sole survivor, and was taken in by an older man of the mountains, who trained her to better use her anger to deadly effect. When he passed away, she found work as a mercenary, wandering the world and getting in fights for coin. Eventually though, she simply couldn't really live off of that anymore. And while she'd been a mage for a long time, she'd gotten to the point where she couldn't improve without help. So she grudgingly headed for the Twilight college, eager to grow stronger if not necessarily to be there. It's been a somewhat bumpy ride for her since attending, though at least she's not bored. She's become rather close to several people, a man, a naga, and their child (Whom she helped deliver, and named). And while some say she's loyal only to violence, these people are the greatest evidence to the contrary. She's fiercely protective of them, and will fight to the death to ensure their continued existence... and has, on multiple occasions. But while she has made friends, she's made enemies as well (Though that might be too strong a word). A fair few believe that her reckless nature makes her more of a liability than an asset, and it would be false to say that she's never gotten into trouble because of it. Everything has contributed to make her somewhat of an emotional wreck, her various insecurities all making her somewhat unstable. She's just aware enough of her faults to recognize the damage she's causing to a great many people, but unable to actually improve, too stubborn to listen to those she doesn't trust, and there aren't many people she trusts... Only time will tell if things go right for her. [/center] [center][color=fff200]Good Attributes: [/color][/center] [list] [*][color=fff200]Blitzkrieg:[/color] Alaira is strong, tough, and most terrifyingly of all, [i]fast[/i]. She tears her way through battles, dismantling and panicking the opposition. By the time most people can react she's already stabbed one guy and fried another, moving on to the next, and the next, while her allies take advantage of the confusion she sows. Even if morale holds she's still a skilled conventional warrior as well... [*][color=fff200]Berserker:[/color] Alaira is the last disciple of a technique that draws upon the deepest recesses of one's rage and emotion, lending incredible strength in battle through weaponized hate. Some madmen might be described as berserkers, but the difference lies in training: Any asshole can get angry and fight, but to truly use that rage requires knowledge and skill. [*][color=fff200]Blacksmith:[/color] Alaira is a skilled metalworker, her arms and armor are often given to the more senior guardsmen. While Tyrael is good too, especially with his various tools constructed out of actual creatures, Alaira is a savant with metals and the like. Her gear is not only practical, but often possessing a refined beauty in their construction, oftentimes with little ornamentation. Unfortunately, she can't really crank out lower quality stuff very quickly: Go big or go home. A lesser known fact is that she can make awfully pretty jewelry as well, when so inclined. [*][color=fff200]Mistress at Arms:[/color] Alaira is skilled with a massive variety of weapons. Swords, axes, spears, hammers, bows... Not only can she wield just about anything, but wield it well. And while there are some weapons she's never used, such is the scope of her expertise that she can learn fairly quickly. That said, the only weapon she's truly mastered entirely is the spear. [*][color=fff200]Huntress:[/color] When the situation calls for it, Alaira is quite stealthy too. While not an undetectable shadow by any means, she still knows how to keep a low profile when the situation calls for it. Apart from that, she's an excellent tracker. When you had to hunt to live for years you tend to be good at it... [*][color=fff200]Ferocious Loyalty:[/color] Alaira is fiercely protective of her friends, and will go to absolutely insane lengths to keep them safe, thanks to her high regard for them and low regard for personal safety. And on that note, she holds particular disgust for traitors. [*][color=fff200]A Softer Side:[/color] Despite all this, Alaira had, many years ago, wanted to be a bard before violence consumed her life. As such, she has a certain fondness for stories and songs. She can still sing, in fact... Though there aren't many that know that. This can be somewhat ironic if you know of a certain weakness of hers... [/list] [center][color=fff200]Bad Attributes:[/color][/center] [list] [*][color=fff200]Illiteracy:[/color] Alaira can't actually read. It's speculated that she forgot, however, rather than never learning. How, exactly, is anyone's guess. This is a very sensitive issue for her, and unlike most things she tends to go quiet and avoid you rather than hit you if you bring it up. [*][color=fff200]Brute:[/color] Alaira is... not easy to get along with. Blunt, violent, quick to anger, among other things. As such, she tends to be a huge liability in sensitive social situations. Unless you actually need someone scary, in which case she shines. [*][color=fff200]Madwoman:[/color] Alaira is also somewhat unstable, and more than a little psychotic. Sometimes, she gets awfully violent over a slight, and tends to be abusive to all but a select few. She has softened somewhat, however, her newfound friends being quite the positive influence on her. [*][color=fff200]Broken inside:[/color] She has more than her fair shares of insecurities and inadequacies, and a generally low self-esteem. And now that she's had a taste of what it's like to be around people who care about her again, she greatly fears being alone as well. One of her greatest fears is being buried alive however, thanks to an incredibly traumatic experience as a young child. As such, she fears caves and the underground a fair amount... Buildings are fine though. [*][color=fff200]Bigot:[/color] She hates Eysires as a whole, and has great difficulty trusting them, even though she can at least act civil around them. Asking why is a great way to get kicked in the stomach however, so she's never told anyone. [*][color=fff200]Shattered Mind:[/color] She bears a peculiar weakness to psychomancy, though at this time there seems to be no explanation. When targeted by a psionic effect, it simply doesn't work. Her mind can't be read, she can't see illusions, etc. What DOES happen though is her mind is flooded with terrible static, causing great pain, followed by uncontrollable violence towards everything around her, followed by unconsciousness. However, she's slowly become able to resist the effects... though she cannot stop them. Interestingly enough, Psychomancy works normally on her when she's sleeping. Not that anyone's figured that out yet. For this reason, she hates Psychomancers. A lot. Especially since most of them try poking in her brain when they first meet her... She not only hates the pain, but the total disregard for privacy as well. [*][color=fff200]Jealousy:[/color] Though certainly minor in comparison to the other things, she does tend to get somewhat... envious of those around her with more womanly proportions. [/list]