[b]Name:[/b] Cihr'Cten [b]Race:[/b] Israiph [b]Gender:[/b] [s]Male[/s] [s]Female[/s] Yes [b]Age:[/b] 24 (Currently), 254 (Actuality) [b]Birthday:[/b] Crimsia 47th, 46 DM [b]Birthplace:[/b] Unknown, Keiria [b]Resides in:[/b] Silent Rise [b]Occupation:[/b] Archaeologist 4 GP/Day [b]Appearance:[/b] As normal with their people, Cihr'Cten is snakelike in appearance, having fully grown in their second skin, in the form of green scales all around their body. For some reason, however, they still have yet to grow in their spiny hair, leaving them bald in comparison to other Israiphs. Although their standing height is roughly six feet tall, the added length on their tail makes a total of nine feet. Their eyes are red, with black sclera. [b]Personality:[/b] A curious, yet shy sort, they try to keep to themselves whenever possible. They also tend to be socially awkward around the company of others, having never had a proper life in Silent Rise. Still, they don't let that stop them from learning more about the world, and when alone, a whole other side of them can be seen. A side that is much stronger, and a better reflection of the independent life found in Silent Rise. [b]History:[/b] Cihr'Cten doesn't really know much about their past life, save for bits and pieces from a journal and other momentos. As for their own current life, they were reborn inside a cave nearby Silent Rise, and came upon it by chance after a few months of wandering. Since then, they've been living off what they could in the town until they could make sense of themselves. During this time, Cihr'Cten noticed they had a strange affinity to magic, being capable of heightening their senses, and even detecting magic amongst strangers at odd times. Deciding to put their newfound power to use, they've chosen to follow in their past life's footsteps as a hunter for magically inclined artifacts, starting with exploring the land and ruins around Silent Rise. [b]Skills:[/b] 30 Scavenging (Racial) 30 Aurism 20 Wilderness Survival (Chartric Forest) 15 Weapons (Polearms) 10 Archaeology 5 Weapons (Shortbow) 5 Spelunking 5 Hunting [b]Possessions:[/b] 2 Exlporer's Outfits (Israiph) 20 GP 4 Monk's Outfits (Israiph) 20 GP 1 Traveler's Cloak 1 GP Studded Leather Armor 25 GP Fauld 35 GP Shield, Small 10 GP Vambrace 50 GP Dagger 2 GP 2 Long Spears 10 GP Shortbow 40 GP 100 Iron-Tipped Arrows 1 GP Archaeology Toolkit 25 GP Poison Arrow 50 GP 20 Caltrops 20 GP 4 Antitoxin Vials 200 GP Tent 10 GP Backpack 2 GP 2 Bedrolls 2 GP 2 Flints and Steels 2 GP 10 Torches 20 CP 2 Waterskins 2 GP Crowbar 2 GP Grappling Hook 1 GP Magnifying Glass 100 GP 20ft Hemp Rope 2 GP [b]Ledger:[/b] (Starting) 100 Gold + 1000 Gold - 632 Gold, 20 Copper + 100 Gold = 567 Gold, 9 Silver, 80 Copper Coins [b]Story List:[/b] Date - URL - Characters involved