[quote=@Letter Bee] I still want to do it, but I think that the best thing to do would be to create multiple solutions to various problems/dillemas. For example, the need for Soul Thief to be held by someone cursed; while it's a good thing to preserve special roles in the plot for specific PCs, one should also have contingencies for when said PCs' players are absent for some reason. So the solution I would have suggested for that is to create a set of magical gloves that are themselves cursed, but can be used to handle the sword. However, these gloves are [i]less economical[/i] than letting Jotunn's PC handle them, because they grant a temporary - 1 to a given stat. That way, we can function without Jotunn's PC, but at the same time, it would still be preferable if we had him on our party. [/quote] Good idea. The idea behind the sword is that it will attack anyone it believes is unworthy. No one in your group is evil, or uses demonic magic, so you would need someone who's part demon or undead. I could give you a sack with Shumacher's blood on it to fool the sword. No one could use the sword until you got it back to him, but you could carry it, similar to how Perseus carried Medusa's head in a sack.