[hider=Map of Aspharia] [hider=Geo Map] [img]http://i.imgur.com/rbNe0FM.jpg[/img] [/hider] [hider=Territory Map] [img]http://i.imgur.com/2DQCU1h.jpg[/img] [/hider] [hider=Clean Map] [img]http://i.imgur.com/2rB0SGN.jpg[/img] [/hider][/hider] [hider=Travel Estimations] [indent][hider=By Foot] Estimations of Miles per day by foot, at reasonable travel, without magical assistance, for a ten hour day of travel not including stops, rest, or meals. The average human walks about 2.5 miles per hour. These estimations are based upon that. On Roads / trails Level or rolling terrain: 25 Hilly terrain: 19 Mountainous terrain: 13 Off-Road (or unkempt trails etc) Level/rolling grasslands: 19 Hilly grasslands: 16 Level/rolling forest/thick scrub: 13 Very hilly forest/thick scrub: 9 Un-blazed Mountain passes: 6 Assumptions An average citizen in good condition. Roads and trails are in good condition and up kept by whatever local authority deals with them. Weather is good to fair, and travelers are moving for around ten hours a day. Notes Halve these distances for anyone pulling a cart or carrying a heavy load. Add half again for specially trained citizens, like rangers, scouts and messengers, etc. Poor weather such as heavy rain or wind should reduce distances by about one quarter, and very poor conditions like heavy snow or gale force winds, etc.. should reduce distances by at least half if not more. Finding a place to ford a small river or swimming across a larger river should knock a couple of miles off the day’s journey, other unique obstacles might have a similar reduction. If the obstacle takes half an hour to deal with that is a couple of miles lost. [/hider][hider=Horseback] Estimations of Miles per day by horseback, at reasonable travel, without magical assistance, for a ten hour day of travel not including stops, rest, or meals. The average horse walks around 4 miles per hour. These estimations are based upon that. On Roads / trails Level or rolling terrain: 40 Hilly terrain: 30 Mountainous terrain: 20 Off-Road (or unkempt trails etc) Level/rolling grasslands: 30 Hilly grasslands: 25 Level/rolling forest/thick scrub: 20 Very hilly forest/thick scrub: 15 Un-blazed Mountain passes: 10 Assumptions An average quality horse, of a breed suitable for riding, conditioned for overland travel and in good condition. Roads and trails are in good condition and up kept by whatever local authority deals with them. Weather is good to fair, and travelers are riding for around ten hours a day. Notes Halve these distances for a horse pulling a cart or for a very heavily laden horse (e.g. a fully armoured knight who insists on wearing his armour all day rather than having it stowed on a second baggage horse as would be normal!). Add half again for specially trained horses and riders who are prepared to push hard (rangers, scouts and messangers, etc...) though do bear in mind that horses cannot be pushed like this for more than a few days at a time. You can add a bit more again to this distance if the breed of horse is exceptionally suitable for this sort of thing, but I’d say 2 to 2.5 times the base is the absolute maximum without some sort of magical assistance! Poor weather such as heavy rain or wind should reduce distances by about one quarter, and very poor conditions like heavy snow or gale force winds, etc.. should reduce distances by at least half if not more. Finding a place to ford a small river or swimming your horse across a larger river should knock a couple of miles off the day’s journey, other unique obstacles might have a similar reduction. (as a guide remember a horse walks at around 4 miles per hour (compared to a human average of around 2.5 - 3mph) so if the obstacle takes half an hour to deal with thats a couple of miles lost. [right][sub]Credits to "fifty" of cartographer's guild[/sub][/right] [/hider][/indent] [/hider]