[quote=@RhineQueen] [@6slyboy6] To weigh in here, I'm gonna agree with [@Zero Hex]. To suggest that there's a future where there's a variety of fairly readily available body implants and enhancements, but not a helmet that could be resistant to an EMP when that technology exists today is, quite frankly, ludicrous. Now on the other hand you could argue that the implants use the body as a source of power (blood-driven turbines or using the body heat) and are therefor not affected by the EMP. But in all honesty, that's a stretch. If it's balance you're worried about, don't. The mask is not any more over powered than my own HUD implants, or the Eagle Eye implants. In summary, the tech makes sense in world, and the balance is fine so I really don't see the problem with the mask. [/quote] [quote=@Catchphrase] Yeah I agree with [@RhineQueen] and [@Zero Hex], it should be fine [/quote] Meh I guess. I will however count you on your words! I am not exactly worried about the balance, but I am also not entirely sure how that would affect it. The thing is that I had only small amounts of time to simulate a combat lately, and most have been very simple. I don't want to go into further details, but I just don't havea a clue whether that helmet could shift the balance. But for right now it seems fair enough. Thought I still insist that I don't like the look of it, but that shan't concern you.