I would like to thank everyone who has shown interest thus far. Updates may be a bit slower than planned as I am somewhat busier than normal this week, but I will be doing my best to present you with the information I have created. [@Mifuyne] Nanotechnology is very much a developing part of the setting of Section 19, seen primarily in the creation of nanostructures, directed medicine, and nano-scale electronic components. An augmentation like you describe would certainly be possible for someone with access to the right technologies, such as in the military pilot project in which he participated according to you. At the moment, it sounds good to me. I have made a character sheet if any of you wish to begin creating one, but applications will not occur until I set up the actual RP itself. [hr] [b]EDIT[/b] Prepare for blurb about Section 19, the organization, itself. Section 19 arose approximately 10-20 years, a detail that is yet to be determined but should not be terribly important if at all to the proceedings of the RP itself. Created as a response to the growing threat of terrorism and war within the world, a group of nations multilaterally contributed portions of their military, foreign and domestic intelligence committees, and administrative personnel to the fledgling organization, code-named Section 19 by the participants after the date of the conference's beginning. No official name was established by the attendees and none by any of the directors, preferring instead to refer to the organization by its original designation. Originally overseen by a committee of government officials randomly selected from the constituent nations, Section has since then developed an autonomy outside of supervision, allowing them to operate in manners which might not always be legal but ensure smoother operations. Recruiting occurs both with assignments from governments as well as independent enlistment of candidates. Entry requirements are stringent in both physical and mental fields for most positions, ensuring that only those who can do their job well enter Section, supplemented by a thorough psychological and background examination. An entire wing of Section is devoted to internal affairs, ensuring the continued health and dedication of personnel and investigating possible signs of mental trauma or corruption. The field and intelligence operative wings of Section are organized in a pyramidal cell-type structure. Most common are the field teams, collections of 3 to fifty people who cooperate frequently with each other to further their assigned task, be it the gathering of intelligence for an operation, assassination of a target, or simply assisting in the execution of a construction initiative. Teams are built specifically for their purpose but with a mind aimed towards versatility, so that the loss of a member will not spell the end of that cell and their operation. Information about the operations of other cells are normally withheld so as to ensure the safety of the organization's personnel as a whole. Managing the cells are networks of intelligence and administrative personnel, equal to or greater in number than those whose tasks they help facilitate. Collating information gathered by the cells and determining the worth of this information, the networks also assign secondary objectives if necessary. Network hubs operate outside of active zones so that their can be no overlap in territory and further secure the safety of Section. Directors and sub-directors manage entire wings of Section, responsible for prodigious amounts of material and personnel. The equipment available to Section operatives is some of the most advanced in the world, although often loaned out from armories only on special request due to the possibility of the technology being lost. Doesn't stop many from enjoying their "toys." Recently, Section has become involved within the war itself, with many cells deployed as substitutes for standard Special Operations Forces or on propaganda/subversion missions. You will play as one of these cells, operating in various locations for different purposes under different rules of procedure, from combat to civilian interaction.