At this point in time, I intend to complete the scene and politely back out of the RP. I've had a great deal of amusement interacting with the other characters, which have been original (or excellent takes on existing) and entertaining. My difficulty lies in the fact that we have zero impact on the events unfolding. The fights scenes are static; our presence in them has no effect on the outcome. We had a plan in play, it was ignored. Rat Boy kept the attack ongoing against Ves. maybe the rats couldn't hurt her directly, but it's a hell of a distraction. Zero came up with an excellent plan on the spot designed to take out a chunk of the attacking army all at once, that in my opinion shouldn't have done absolutely nothing. El Sasquatcho has been playing a psychological game from the start, not to mention hurling an Owlman at Ves and charging after it. It appears that our benevolent GM is involved with a number of RPs, possibly enough to stretch himself too thin. If this is the case, I'd be more than willing to step up my Co-GMness and take over the combat sequences here. I'm actually not bad, listen to feedback, and don't promote my characters to the detriment of other players'. Don't get me wrong, I'm still a total Virginia Smoked Ham with it, but everybody gets a slice. On the other hand, if this is Standard Operating Procedure, there's little reason for me to have the Co ribbon. It's a shame, I really like writing for El Sasquatcho. He's a damned colorful character and I hope I get to use him another time. Provided he survives (and he should, he's a [i]very[/i] lucky guy), he's going to get Zero to a hospital, hop in his El Camino, and drive far away from Gotham on his original mission.