[quote=@thewizardguy] [@Archmage MC] I defined each magical ability, both it's limits and applications. Not sure what you're getting at. [@FacePunch] She's able to 'see' magic, and understand it. She can also interact with it as if it were physical. So basically she can destroy enchantments, magical shields and the like by tearing apart the magic supporting it. She's also able to interact with intangible beings, as long as they're magical in nature. It's basically the ability to counter and learn about magic. [/quote] And thats the problem mate. It has no defined limit on how much or how powerful she can learn, AND it makes her a mage AND a spellbreaker. Add in her last ability and she can have the strength of a warrior on top of that, and you hit 3 archtypes, two of which scale quadraticly and the third scaling linearly with the quadratic scaling of the other two. And you have no defined limit on the amount of spells you may or may not learn with no defined 'accuracy'. [quote=@Lmpkio] [@thewizardguy] Always with the power OP characters eh Wizard? From God of mankind, to this Goddess of Magic. She basically has all the power of magic at her disposal and can most certainly stop any attack thrown at her, weather that be magic or not. She even gains power from fighting magic users from what I see. She's denied. Sorry. [/quote] Thank you. If you want I can try to give a through explanation as to why I actually spoke out about this one if you want. That being said Wizard, if you wanna do something like Rubick who takes less damage from spells and can temporarily copy spells while making them slightly better due to having no windup, go for it.