See OOC here: http://www.roleplayerguild.com/topics/91209-frames-chapter-ii-reboot-mech-combat-politics-corporate-intrigue/ooc I am rebooting my FRAMEs RP, this time, the mechanics of mech customization are a lot simpler for newcomers, and there is little to no emphasis on micromanaging funds and equipment. Returning players are free to join; the new OOC explains what has happened to the Panthers since the last chapter. New players are welcome and encouraged to breathe new life into the RP. Players are encouraged to customize their FRAMEs as they see fit; I am making weapons DIY for a change of pace, and removing the need to keep track of funds when buying/selling. The idea is making a FRAME [i]you[/i] want to play, rather than waiting for new things to unlock IC. Th roster of FRAMEs and subsystems will grow as the RP progresses, and you're free to swap anything at any given time. A brief overview for newcomers who may be interested: [quote]It is the year 2173 of the so-called 'New Renaissance' era. Mankind probes beyond the reaches of Earth, entertaining the possibility of establishing colonies elsewhere in the Solar System. Technological developments are at an all-time high and civilization has prospered thanks to the contributions of scientific and mechanical advancements. However, not all is tranquil on our blue planet. The sovereignty of Earth's countries have given way to the dominance of powerful supranational unions and massive global corporations. The planet toils under the growing demands of its population as businesses churn out products, foodstuffs and other necessities. Hungry for more resources to maintain their growing populations and drive up profit, Earth's major powers turn their gazes to their neighbors. Strife between supranational powers and corporate entities is a common and expected phenomenon. While no official declarations of war have been declared in recent years, tensions have sparked armed skirmishes across the globe, often in the form of false-flag operations and by means of proxy states. Caught in the tension between the transnational governments and corporations are dozens of mercenary regiments which sell out their talents to the highest bidder. Often military veterans or deserters, these hired guns do most of their employers' dirty work - keeping their clients' hands clean, for a fee. There are many sell-swords out there willing to do just about anything for money and a bit of thrill, while others are more politically motivated. Mercenary regiments are as diverse as they come, yet one thing's for certain - in a web of intrigue and backdoor deals, the jobs are never in short supply.[/quote] I hope to see a few new faces join us!