[@Shorticus][@Snagglepuss89]Eh, the main problem is that what's original isn't always workable, honestly. ^^; But the main gist of it was that the GM (in this case, me) would write up the character as they are from "our" world to set the default stuff down, then everyone else would make something based on that. And the alternate realities could be something as subtle as "characted did X instead of Y" or "character is the opposite gender", or something as vastly different as "the Roman Empire somehow managed to expand and survive to the present day" or "magic exists and overtook science resulting in a fantasy world". And then they'd all... Meet, or... Something... See one of the biggest problems here was that whilst I had an interesting sounding premise, I hadn't a clue what to do with it. It wasn't going to get very far without much of a plot, after all. Added to the fact that it might get a bit confusing pretty quickly (especially if there were more "subtle" alternates who didn't have much differences between each other) and the fact that I'm admittedly not a very good GM means it would've been pretty hard to get off the ground. Well, at least the basic concept is sound I guess, even if it'd be hard to actually work. Oh well.